Post by mysterymachinex on Jun 9, 2018 16:02:59 GMT
So I'm a big fan of Homestuck. I was on the MSPA forums until it went down, and I sadly waited and hoped for it to return. I became aware of this forum's existence but just never felt motivated to jump back into the conversation. I instead kept in contact with fellow Homestucks in other ways. Naturally my love for Homestuck continues to this day, even (or especially) in the era of Hiveswap. I've been working on this project for a while now, and I've decided to release it to the public or anyone who wants to read it. Naturally this forum was my first thought.
And so I present to you the guide on How to Play Sburb. Did you ever wish you could play Sburb? I've seen fan projects that tried to accomplish that, but after much deliberation, I felt that the best way to play such a game would to transgress the limitations of coding through the use of a table-top game, akin to the style of Dungeons and Dragons. This would enable player choice to be somewhat infinite. So I've created what would be a rule book for such a game. It details the responsibilities of the Game Master and talks about how turns would take place, as well as player stats, quests, aspects, the whole thing. Naturally it also acts like an encyclopedia on all things Sburb. It focuses more on the game than the actual comic of Homestuck though, so little is mentioned of specific characters except for where it is relevant. Please, give it a read, and I hope you enjoy. It is a .pdf file because I don't have the money nor the IP to actually print the thing, sadly.
Originally, I was going to release this document when it is completely finished, but I am instead releasing it early. Too often I think are big fan projects never finished, but more often I imagine they are never finished and simply sit on a shelf unseen somewhere, never to be appreciated for at least what they managed to get done. I sincerely hope to have the time to eventually finish this document as I continue working on it. I'm sure that will happen eventually. Another significant reason I'm releasing it early is that I am hosting a podcast (with Kira) where we talk about game franchises, and we just had our Homestuck one. We really wanted this document to be available to anyone who listened, so that means the time to release the document is now, even if it is unfinished. I'm also hoping someday to make the art for the sheets mentioned in the document.
But hey, if you'd like to give a listen to the Homestuck episode of our podcast, you can do that, too. Naturally Homestuck is very important to us, so we hope to revisit it later. With both the episode and the document, we tried to be accurate, but maybe some of you might be experts that could say otherwise. With the podcast, if you can provide a correction, we'll try to acknowledge that. With the document, I might just edit and update it, crediting you. Oh yeah, if you look at the document and read the end, you'll see the credits for what info and images were used in crafting the document. Some rules of Sburb are poorly explained in Homestuck, so occasionally I had to fill in some gaps here and there, but I tried to be reasonable and logical about it as best I could. Naturally some things are up to interpretation, but you can't leave it that way if you ever wanted to actually play this table-top game with your friends. Particularly confusing was the Seven Gates, but I did the best I could.
Anyhow, that's all I've got. Moderators, I am new to this forum. I looked over the rules, but please let me know if I transgressed any or if I put this in the wrong place. Quite frankly I wasn't sure. And thanks anyone reading this for your time. Oh I should also mention that I recommend downloading the .pdf file, as the Google Drive's preview blows the thing up. Okay, thanks!