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Post by arsquid on Jan 22, 2020 1:57:07 GMT
thanks luigi, I hope you like it! I do miss this project, but here's a look at what I'm working on now: 
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Post by luigi on Jan 22, 2020 2:20:01 GMT
That's pretty cool is it a 4x game? Like civ?
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Post by luigi on Jan 22, 2020 2:21:32 GMT
I love games like that the most, games like Civ and Sims and Fallout 1&2, Mount&Blade, Fire Emblem, Wargroove. Those kind of games are my shit.
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Post by arsquid on Jan 22, 2020 2:22:24 GMT
It's a tower defense game (like Bloons Tower Defense, if you're familiar with that), but definitely Civ inspired! With the passage of time and technology unlocks and whatnot. I hope to make something like Civ or Fire Emblem one day, I really like those games too.
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Post by luigi on Jan 22, 2020 2:45:22 GMT
I love Bloons. You should check out Infinitode(?) On the Play Store. It's like, Tower Defense but with an RPG Level up Stat/Skill tree system, but almost feels like a Metroidvania? It's pretty cool
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Post by arsquid on Jan 22, 2020 2:48:14 GMT
Thanks for the suggestion!
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Post by arsquid on Oct 16, 2020 3:58:44 GMT
Here’s a picture of the reworked pesterlog system! Consider this a teaser of sorts- I’ll have more to share on 10/25. The way the pesterlog worked originally was really terrible, and it made creating new pesterlogs a big pain when it should have been really easy. With the benefit of hindsight I created the system you see above. Now creating pesterlogs should be as easy as writing the text into an array. It also currently displays on the right side of the screen and advances automatically while gameplay continues normally. I think I quite like that, though it is really impossible to read during combat. The old codec-esque style was cool too and didn’t have that problem. I dunno!
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Post by arsquid on Oct 25, 2020 15:42:08 GMT
Happy 10/25 everybody 
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Post by arsquid on Apr 13, 2021 13:29:37 GMT
Happy 4/13!
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