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Post by continuityofficer on Jun 2, 2016 0:39:20 GMT
ANYWAYS, back on topic? lol. I dunno. The introductions for the alpha kids were pretty well taken care off, despite how long they are, imo. Its mainly the fact that its in Homestuck. I mean, it gets that emotional backing of the beta kids, homestuck has done it for every character, so it would be stranger if they didn't, and they have a natural mystery around them, so its easier to be invested about reading them.
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Post by continuityofficer on Jun 3, 2016 7:24:56 GMT
ITT: What to you think about Death in Adventures?
I always felt that Homestucks biggest weakness was that despite being something well known for killing people off, the game has SO MANY ways to either bring characters back, or continue their story despite that.
So, how do you like adventures approuching death.
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Post by Arashi500 on Jun 3, 2016 7:38:51 GMT
ITT: What to you think about Death in Adventures? I always felt that Homestucks biggest weakness was that despite being something well known for killing people off, the game has SO MANY ways to either bring characters back, or continue their story despite that. So, how do you like adventures approuching death. I actually love the way things like Homestuck or DBZ do death. Just because it isn't necessarily permanent doesn't mean it can't be affecting or evening traumatizing for characters, or narratively important.
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KittenCollector
Nipper Cadet
Sinful and Loathing It
Posts: 75
Pronouns: he/him/his
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Post by KittenCollector on Jun 3, 2016 14:45:57 GMT
In a real broad sense, I think death is about as interesting as any other possible significant occurrence in a story. It neither needs to be there nor excluded from it for that story to be good, but depending on the style, genre, and so forth of the story itself, the dramatic realization of a character's mortality can absolutely benefit it (even if it is later undone).
I do think a character dying should happen for a good reason, but then I think any strong element to a good story should be purposeful. What counts as purposeful is subjective, obviously, but solid driving forces are what make a story a story, instead of just a sequence of events, y'know?
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Post by Nero on Jun 3, 2016 18:26:32 GMT
the only reason why i make adventures is because i want it to get popular enough so i can get rule 34 images of my OCs without having to draw them myself.
flewd realism
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Post by spacedwarfindustries on Jun 3, 2016 19:05:18 GMT
the only reason why i make adventures is because i want it to get popular enough so i can get rule 34 images of my OCs without having to draw them myself. flewd realism There's honesty, painful honesty, and then this. Eek.
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Post by hargleblargleboo on Jun 3, 2016 19:05:19 GMT
the only reason why i make adventures is because i want it to get popular enough so i can get rule 34 images of my OCs without having to draw them myself. flewd realism Well, at least you're honest(?)
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Post by continuityofficer on Jun 3, 2016 23:39:57 GMT
the only reason why i make adventures is because i want it to get popular enough so i can get rule 34 images of my OCs without having to draw them myself. flewd realism And how often do you succeed in this. I mean, fan adventure fan art isnt exactly common. nsfw stuff especially.
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pasta
Juvesquirt
Posts: 10
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Post by pasta on Jun 3, 2016 23:54:27 GMT
completely off topic random question here, but what would you guys say is the most popular/sucessful style of fanadventure?
like, i was surprised to find that back on mspaforums actual sburb based fankid/fantroll adventures didnt seem to get a lot of attention, and it was more of the out there ideas with no ties to mspa that would get going. but on the other hand, when you look at mspfa it seems like the really popular ones are just homestuck aus like bloodswaps and the like.
i keep wanting to reboot my fankid adventure one last time but i feel scared of doing so because it felt like fankid adventures were kind of looked down upon in the forum adventure community (because theyre a dime a dozen on the old forums) y'know?
mostly just asking out of curiosity though
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Post by Neptz on Jun 3, 2016 23:55:07 GMT
the only reason why i make adventures is because i want it to get popular enough so i can get rule 34 images of my OCs without having to draw them myself. flewd realism After I saw fanart of Oceanfalls, this became one of my very minor reasons to fan adventure. My main reason is motivating myself to draw, because i can't do it normally. I get bored too easily.
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Post by Neptz on Jun 3, 2016 23:56:47 GMT
completely off topic random question here, but what would you guys say is the most popular/sucessful style of fanadventure? like, i was surprised to find that back on mspaforums actual sburb based fankid/fantroll adventures didnt seem to get a lot of attention, and it was more of the out there ideas with no ties to mspa that would get going. but on the other hand, when you look at mspfa it seems like the really popular ones are just homestuck aus like bloodswaps and the like. i keep wanting to reboot my fankid adventure one last time but i feel scared of doing so because it felt like fankid adventures were kind of looked down upon in the forum adventure community (because theyre a dime a dozen on the old forums) y'know? mostly just asking out of curiosity though I don't know. Adventures with a relatively interesting premise are the ones that end up being the most succesful. Also, don't parade around saying that shitty art is a 'part of your adventure' if you can't draw well and just needed a excuse. It'll just make people think it's a parody/meme comic and meme comics don't tend to get much attention (just look at Ghost Blunt... sniff ; n; )
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Post by continuityofficer on Jun 4, 2016 0:00:54 GMT
completely off topic random question here, but what would you guys say is the most popular/sucessful style of fanadventure? like, i was surprised to find that back on mspaforums actual sburb based fankid/fantroll adventures didnt seem to get a lot of attention, and it was more of the out there ideas with no ties to mspa that would get going. but on the other hand, when you look at mspfa it seems like the really popular ones are just homestuck aus like bloodswaps and the like. i keep wanting to reboot my fankid adventure one last time but i feel scared of doing so because it felt like fankid adventures were kind of looked down upon in the forum adventure community (because theyre a dime a dozen on the old forums) y'know? mostly just asking out of curiosity though The most successful are quasi-SBURB adventures, especially one's that take actual homestuck and change them in a fundamental way, alah Nighfall or Heinoustuck . After that, original adventures are most popular, mainly due to a better sense of originality. A SBURBventure can still be successful, but they have to work harder at being better. A person who wrote an incredibly well loved received original, would stillprobably only gain above average sucess for a SBURBventure due to people not really reading it. If you want to do a SBURBventure, the most important thing is to be original, and to do so immidiatly. What most SBURBventure's forget is that most people reading it have read plenty before, and that you need a hook. Don't start the adventure like Homestuck starts, find a new hook and use it I don't know. Adventures with a relatively interesting premise are the ones that end up being the most succesful. Also, don't parade around saying that shitty art is a 'part of your adventure' if you can't draw well and just needed a excuse. It'll just make people think it's a parody/meme comic and meme comics don't tend to get much attention (just look at Ghost Blunt... sniff ; n; ) I think the most important thing to do if you can't draw is try to become extremely stylized. That's what i've been attempting to do, and I think it works. Find *something* you can do, even if it isn't great. Worst case scenario, do what the Beginners guide to the End of the Universe guy did, and do something like a stick man.
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pasta
Juvesquirt
Posts: 10
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Post by pasta on Jun 4, 2016 0:15:04 GMT
i can actually only name about 3 adventures off the top of my head with "good" art, and i like to imagine thats because the simplified style is just sort of ingrained in the format now. after all, people tend to keep up with them because of the interactive story with a good hook, not because of liking the art. also immediately after seeing these responses i had the flash realization that i actually dont give two hecks about my adventure being popular, so long as it sustains enough interest to actually get suggestions aaahaha. i guess i'm just happy getting my ideas out there, regardless. edit: why did that quote come out blank, dang it formatting
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Post by Neptz on Jun 4, 2016 0:15:25 GMT
Oh, I'm not insecure about my drawing skills at all. The whole point of me making adventures is to get better at drawing, though, simply because that's something I've wanted to do for a long time.
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pasta
Juvesquirt
Posts: 10
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Post by pasta on Jun 4, 2016 0:19:18 GMT
Oh, I'm not insecure about my drawing skills at all. The whole point of me making adventures is to get better at drawing, though, simply because that's something I've wanted to do for a long time. same, improvement is another big reason i'd love to get my fankid adventure up and running. being able to consistently pump out stuff like panels for an adventure is really nice to work out the kinks in your art (even if my art is probably too over detailed for a usual forum adventure, whoops)
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Post by continuityofficer on Jun 4, 2016 0:19:37 GMT
Oh, I'm not insecure about my drawing skills at all. The whole point of me making adventures is to get better at drawing, though, simply because that's something I've wanted to do for a long time. Yeah, the best part of Fanventure's that that their great as helping advance art and writing skills. Its like a constrant stream of promp's forcing you to figure out how to wrote and draw.
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Post by Neptz on Jun 4, 2016 0:21:36 GMT
And people suggesting weird stuff is even better, because then I have more of a challenge.
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Post by continuityofficer on Jun 4, 2016 0:38:52 GMT
And people suggesting weird stuff is even better, because then I have more of a challenge. It trains you to draw and write anything, and that's great. I feel like in a 5 or so ears from now, we'll sgart seeing comic artists, or writers who used to do this kind of stuff, and that's cool.
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pasta
Juvesquirt
Posts: 10
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Post by pasta on Jun 4, 2016 1:16:38 GMT
the other nice part is that because you're relying on suggestions, every single one you get feels like you have a fan? like, you can know that people appreciate what you do and want to see more just from the fact that they're suggesting. it's really reassuring to me, at least.
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Post by Neptz on Jun 4, 2016 1:24:08 GMT
the other nice part is that because you're relying on suggestions, every single one you get feels like you have a fan? like, you can know that people appreciate what you do and want to see more just from the fact that they're suggesting. it's really reassuring to me, at least. Yeah. I can't help but feel a little jealous of the adventures I see with a lot more suggestions. They feel like they are a lot more loved and recognized than anything I could possibly ever make. But I still try anyway, because I have nothing else to do.
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Post by continuityofficer on Jun 4, 2016 1:38:00 GMT
Yeah, the semi-instant validation and responce without having to have an actual fandom is great for making you feel like you can keep going.
(als nepz, you might wannt to shrink that image :/
EDIT: that was fast)
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Post by Neptz on Jun 4, 2016 1:41:03 GMT
I am going to change the name of the story, as I feel like it is no longer a joke and took into it's own personality. Interesting. The three main antagonists of the story are all antagonists I would have used in Planet Escape, my first forum adventure in Omegaupdate which failed miserably. I wanted to use them in some way again since I liked what I had thought up. The shadowy figure (Beatrice) has been changed a small bit, however. There's a fourth one too, but they haven't been revealed yet. Vergil was supposed to found on the first of the outer planets and was a benelovent defector from the antagonist group. This is not the case in Ghost, however, he is not a antagonist in disguise if you think that. He'll remain a ally for all of the adventure. Edit: Sprites for all of them, which would have been used in Planet Escape.
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Post by continuityofficer on Jun 4, 2016 4:14:27 GMT
Also, since we're somewhat on the subject here, and since I don't want to add too many comments by me before an update, holy hell, thankyou @nightlights for that fan art! (Link for in anyone cares)I absolutely love it, it's beautiful, and its good to know that people recognized that that was a ribbon, and that she wasn't just wearing a crop-top because I was somewhat worried about that! I'm always extremely happy to know when people like my work, so, from all my heart, Thankyou! On a side note though, how should I show off fan art? I know some adventure's add a link in the main post or something in a spoiler, but I always found those a little against fluidity of reading for new readers? Any suggestions?
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Post by hargleblargleboo on Jun 4, 2016 5:27:27 GMT
Also, since we're somewhat on the subject here, and since I don't want to add too many comments by me before an update, holy hell, thankyou @nightlights for that fan art! (Link for in anyone cares)I absolutely love it, it's beautiful, and its good to know that people recognized that that was a ribbon, and that she wasn't just wearing a crop-top because I was somewhat worried about that! I'm always extremely happy to know when people like my work, so, from all my heart, Thankyou! On a side note though, how should I show off fan art? I know some adventure's add a link in the main post or something in a spoiler, but I always found those a little against fluidity of reading for new readers? Any suggestions? Ooh! That really is nice and well-desreved for your great adventure, Officer! Nice job on it, nightlights! Hmm. For that sharing though, I'm not sure... Fan art of fanventures is quite rare, so like, the only things I can think of is starting a fan art thread, or linking it to a related blog somehow... I dunno. Like, I feel that issue. I wanna post fanart of some of my favorite fanventures on here (Mainly Tales of Fayeralus and Ghost) , but I'm not sure where. Is there (Or did there used to be) a thread specifically for fanventure fan art? lol.
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Post by continuityofficer on Jun 4, 2016 5:34:33 GMT
Also, since we're somewhat on the subject here, and since I don't want to add too many comments by me before an update, holy hell, thankyou @nightlights for that fan art! (Link for in anyone cares)I absolutely love it, it's beautiful, and its good to know that people recognized that that was a ribbon, and that she wasn't just wearing a crop-top because I was somewhat worried about that! I'm always extremely happy to know when people like my work, so, from all my heart, Thankyou! On a side note though, how should I show off fan art? I know some adventure's add a link in the main post or something in a spoiler, but I always found those a little against fluidity of reading for new readers? Any suggestions? Ooh! That really is nice and well-desreved for your great adventure, Officer! Nice job on it, nightlights! Hmm. For that sharing though, I'm not sure... Fan art of fanventures is quite rare, so like, the only things I can think of is starting a fan art thread, or linking it to a related blog somehow... I dunno. Like, I feel that issue. I wanna post fanart of some of my favorite fanventures on here (Mainly Tales of Fayeralus and Ghost) , but I'm not sure where. Is there (Or did there used to be) a thread specifically for fanventure fan art? lol. Except that I want to show them off on the adventure thread. maybe a link to a post somewhere else, like maybe I make a thread in ArtBound, and add a link next to the link to the mirror to MSPAFA?
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