dldracorex
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Post by dldracorex on Dec 15, 2016 1:40:44 GMT
Hey, I thought the beta was pretty good and a cool concept. I also thought 3D Hiveswap looked good as well, so what do I know Homestuck Beta was okay, it just feels slightly off somehow. John feels too, I am going to say "heavy" because I do not know what the correct term is and that is the best way I can describe it. Maybe it is the black shoes and the fact that the whole view is slightly more zoomed in? Maybe the outlines are just a bit too thick? There is also the fact that it lacked the pixelyness of the rest of MS Paint Adventures, and the way John moves feels a little too smooth and oddly unnatural. And then there are nitpicks like the original naming box and sylladex looking like shit and the original magic chest being a bit boring in design. It probably would all look fine if I was not used to Homestuck proper, though. Still, glad it did not make the cut because of those darn loading screens. Actually, now that I think about it a little, the three dimensional Hiveswap assets remind me of Homestuck Beta in a weird way.
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silverrida
Juvesquirt
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Post by silverrida on Dec 15, 2016 8:59:28 GMT
Hey, I thought the beta was pretty good and a cool concept. I also thought 3D Hiveswap looked good as well, so what do I know Homestuck Beta was okay, it just feels slightly off somehow. John feels too, I am going to say "heavy" because I do not know what the correct term is and that is the best way I can describe it. Maybe it is the black shoes and the fact that the whole view is slightly more zoomed in? Maybe the outlines are just a bit too thick? There is also the fact that it lacked the pixelyness of the rest of MS Paint Adventures, and the way John moves feels a little too smooth and oddly unnatural. And then there are nitpicks like the original naming box and sylladex looking like shit and the original magic chest being a bit boring in design. It probably would all look fine if I was not used to Homestuck proper, though. Still, glad it did not make the cut because of those darn loading screens. Actually, now that I think about it a little, the three dimensional Hiveswap assets remind me of Homestuck Beta in a weird way. I think you're right, with the zoomed in aspect being the most holistically jarring. It being zoomed in draws way more attention to his fluid movements and expressions. It just draws a lot of attention to John, where John is significantly different to what we're used to.
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Post by TrickleJest on Dec 15, 2016 9:07:17 GMT
I know this has been discussed a lot, but honestly the only thing I dislike about Hiveswap is the frame-rate. Don't tell me that "it's on purpose", I know the Odd Gentlemen stole the rest of the frames a bunch of cash but the frame-rate is abysmal.
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silverrida
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Post by silverrida on Dec 15, 2016 9:28:42 GMT
I know this has been discussed a lot, but honestly the only thing I dislike about Hiveswap is the frame-rate. Don't tell me that "it's on purpose", I know the Odd Gentlemen stole the rest of the frames a bunch of cash but the frame-rate is abysmal. So I was actually just brushing up on this, and was wondering if we have proof that the Odd Gentlemen stole the cash? I remembered hearing about it, and upon a recent search it seems that most of the weight hung on the word of IPGD. I definitely defer to IPGD as a source, and there was a ton of circumstantial nonsense around the money and the timelines of both King's Quest/Hiveswap, but it seems like the original post IPGD made was removed and circumstantial evidence is precisely that. Just kinda playing the lawyer role I guess. Hussie had plenty of reason to not follow up with a lawsuit, what with time constraints, but I like to think that if the proof were there then justice would be served. Even if I can cognitively tell myself that injustices happen all the time.
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Post by TrickleJest on Dec 15, 2016 9:34:58 GMT
I know this has been discussed a lot, but honestly the only thing I dislike about Hiveswap is the frame-rate. Don't tell me that "it's on purpose", I know the Odd Gentlemen stole the rest of the frames a bunch of cash but the frame-rate is abysmal. So I was actually just brushing up on this, and was wondering if we have proof that the Odd Gentlemen stole the cash? I remembered hearing about it, and upon a recent search it seems that most of the weight hung on the word of IPGD. I definitely defer to IPGD as a source, and there was a ton of circumstantial nonsense around the money and the timelines of both King's Quest/Hiveswap, but it seems like the original post IPGD made was removed and circumstantial evidence is precisely that. Just kinda playing the lawyer role I guess. Hussie had plenty of reason to not follow up with a lawsuit, what with time constraints, but I like to think that if the proof were there then justice would be served. Even if I can cognitively tell myself that injustices happen all the time. Well, no offense but in my opinion Hiveswap... was underwhelming? Either that or my expectations were too high. So it'd make sense if the OG stole it.
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silverrida
Juvesquirt
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Post by silverrida on Dec 15, 2016 9:41:24 GMT
So I was actually just brushing up on this, and was wondering if we have proof that the Odd Gentlemen stole the cash? I remembered hearing about it, and upon a recent search it seems that most of the weight hung on the word of IPGD. I definitely defer to IPGD as a source, and there was a ton of circumstantial nonsense around the money and the timelines of both King's Quest/Hiveswap, but it seems like the original post IPGD made was removed and circumstantial evidence is precisely that. Just kinda playing the lawyer role I guess. Hussie had plenty of reason to not follow up with a lawsuit, what with time constraints, but I like to think that if the proof were there then justice would be served. Even if I can cognitively tell myself that injustices happen all the time. Well, no offense but in my opinion Hiveswap... was underwhelming? Either that or my expectations were too high. So it'd make sense if the OG stole it. No offense taken; I didn't particularly like the 3D models or animation either. I think it makes sense that the money was taken. I just am worried that we're defaulting to our biases when we claim we know that for certain. Like, though the hypothetical are less plausible, I CAN think of hypotheticals. For instance, the money was given to Odd Gentlemen, they didn't feel passion for the project, they kinda screwed around and sat on the money, produced some pretty terrible beta nonsense. At the same time, Kings Quest comes along, with their own funding, and they love it and totally produce it. Hussie get bad work for what he paid, perhaps takes back the remaining money, and shifts to WP. This absolutely does not account for the length of the gigapause, nor if Hussie actually moved across the country (can't confirm because can't find IGPD). Nor does it even sound super likely. I just prefer concrete proof I guess.
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Post by TrickleJest on Dec 15, 2016 9:43:17 GMT
Well, no offense but in my opinion Hiveswap... was underwhelming? Either that or my expectations were too high. So it'd make sense if the OG stole it. No offense taken; I didn't particularly like the 3D models or animation either. I think it makes sense that the money was taken. I just am worried that we're defaulting to our biases when we claim we know that for certain. Like, though the hypothetical are less plausible, I CAN think of hypotheticals. For instance, the money was given to Odd Gentlemen, they didn't feel passion for the project, they kinda screwed around and sat on the money, produced some pretty terrible beta nonsense. At the same time, Kings Quest comes along, with their own funding, and they love it and totally produce it. Hussie get bad work for what he paid, perhaps takes back the remaining money, and shifts to WP. This absolutely does not account for the length of the gigapause, nor if Hussie actually moved across the country (can't confirm because can't find IGPD). Nor does it even sound super likely. I just prefer concrete proof I guess. I guess I'm just scared of the possibility that maybe the story is made up and WP took the money for themselves, and only used a fraction to make Hiveswap. It's unlikely, but there isa chance it's true.
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dldracorex
Jade Sylph
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Post by dldracorex on Dec 15, 2016 11:08:58 GMT
I know this has been discussed a lot, but honestly the only thing I dislike about Hiveswap is the frame-rate. Don't tell me that "it's on purpose", I know the Odd Gentlemen stole the rest of the frames a bunch of cash but the frame-rate is abysmal. So I was actually just brushing up on this, and was wondering if we have proof that the Odd Gentlemen stole the cash? I remembered hearing about it, and upon a recent search it seems that most of the weight hung on the word of IPGD. I definitely defer to IPGD as a source, and there was a ton of circumstantial nonsense around the money and the timelines of both King's Quest/Hiveswap, but it seems like the original post IPGD made was removed and circumstantial evidence is precisely that. Just kinda playing the lawyer role I guess. Hussie had plenty of reason to not follow up with a lawsuit, what with time constraints, but I like to think that if the proof were there then justice would be served. Even if I can cognitively tell myself that injustices happen all the time. The general understanding of what happened is this: The Odd Gentlemen screwed around, did not get much done, and then abandoned Hiveswap for King's Quest, using some of the funding from Hiveswap for King's Quest. Hussie finds out and wants his money back, but Hussie and What Pumpkin are small, even compared to The Odd Gentlemen, and The Odd Gentlemen now had the backing of a major company. A legal battle would have been hard, long, and costly, and all the while nothing would be getting done and The Odd Gentlemen would have continued spending the money. So instead Hussie settled out of court, getting as much of the money they had not spent yet back as he possibly could, in return for signing some form of non-disclosure agreement. This is basically standard practice in this sort of case. Even though Hussie could have eventually won, it would not have been worth the cost, so instead he took the best deal he could get, which involved not telling people about how he had been screwed over. This non-disclosure agreement was presumably the reason IPGD was asked to take the post down. At least that is my understanding of it. I think it is probably mostly correct, in general.
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Fish
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Post by Fish on Dec 15, 2016 21:34:22 GMT
I guess I'm just scared of the possibility that maybe the story is made up and WP took the money for themselves, and only used a fraction to make Hiveswap. It's unlikely, but there isa chance it's true. This seems VERY unlikely to me. They've had quite a few people devoted to the Hiveswap project (I think, based on pictures of the teams at various points, probably at least 10 people continuously employed since they started the work in-house). If they're being paid about what multiple websites say are the starting salary for video game designers, that's about $400000/year. They started doing it in-house in late 2014, so that's probably at least $800000 in salaries alone. That's a good chunk of what they had left, and that's not accounting for moving expenses and renting offices etc. I can definitely believe they used the rest on staff we didn't see in the pictures, and on paying the musicians and so forth. It seems likelier to me that Andrew Hussie actually lost money in this situation, if you count the hours he's put into working on the game. If there wasn't actually a settlement (and WP didn't give TOG any money, as you seem to be implying?), TOG could have just said "hey Andrew Hussie's friend is spreading false rumors about us." Like, they probably would have done that first, and then put legal pressure on WP and IPGD to remove the post. And Andrew Hussie would have had to condone this sort of weird passive-aggressive corporate libel and make it part of his strategy in "[taking] the money for [himself]," for this ruse to actually be a thing. Relying on the information to go viral via unofficial channels would be a strange risk to take. Of the two conspiracy theories, I think the one that says "The Odd Gentlemen did it again" is more likely than the one that says "this dude who has shown no propensity for dishonesty or deception* in his 10 years of producing internet content pulled off a million-dollar heist." *In the sense that his only enemy in all those years of friends is Bill Bolin, not in the sense that he doesn't know how to tell a good & surprising story.
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Post by TrickleJest on Dec 18, 2016 9:05:52 GMT
I guess I'm just scared of the possibility that maybe the story is made up and WP took the money for themselves, and only used a fraction to make Hiveswap. It's unlikely, but there isa chance it's true. This seems VERY unlikely to me. They've had quite a few people devoted to the Hiveswap project (I think, based on pictures of the teams at various points, probably at least 10 people continuously employed since they started the work in-house). If they're being paid about what multiple websites say are the starting salary for video game designers, that's about $400000/year. They started doing it in-house in late 2014, so that's probably at least $800000 in salaries alone. That's a good chunk of what they had left, and that's not accounting for moving expenses and renting offices etc. I can definitely believe they used the rest on staff we didn't see in the pictures, and on paying the musicians and so forth. It seems likelier to me that Andrew Hussie actually lost money in this situation, if you count the hours he's put into working on the game. If there wasn't actually a settlement (and WP didn't give TOG any money, as you seem to be implying?), TOG could have just said "hey Andrew Hussie's friend is spreading false rumors about us." Like, they probably would have done that first, and then put legal pressure on WP and IPGD to remove the post. And Andrew Hussie would have had to condone this sort of weird passive-aggressive corporate libel and make it part of his strategy in "[taking] the money for [himself]," for this ruse to actually be a thing. Relying on the information to go viral via unofficial channels would be a strange risk to take. Of the two conspiracy theories, I think the one that says "The Odd Gentlemen did it again" is more likely than the one that says "this dude who has shown no propensity for dishonesty or deception* in his 10 years of producing internet content pulled off a million-dollar heist." *In the sense that his only enemy in all those years of friends is Bill Bolin, not in the sense that he doesn't know how to tell a good & surprising story. I'm not saying anything bad about Hussie, he's cool, I'm just pretty paranoid.
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Fish
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Post by Fish on Dec 19, 2016 20:43:15 GMT
Bump that number up to $800,000x(number of Hiveswap acts), since before the latest backer email we didn't really have any proof that all the Hiveswap acts would be free to backers.
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Post by therationaldove on Dec 19, 2016 21:20:23 GMT
Yeah, Hiveswap's development period is one of the sadder tales in the indie game world. A project that had a lot of promise and hype surrounding it suddenly became a hated blemish on the Homestuck/WP brand. Not to say that it is the fault of Hussie's or anyone on the WP team. They were just trying to make something fun for the HS fans. If anything, I blame the fans for not being patience and complaining about things taking a long time, even though video games take a long time to develop. I guess that's the price you pay for having a game for a series known for its fast update schedule.
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Post by mementovivere on Dec 20, 2016 3:57:44 GMT
Yeah, Hiveswap's development period is one of the sadder tales in the indie game world. A project that had a lot of promise and hype surrounding it suddenly became a hated blemish on the Homestuck/WP brand. Not to say that it is the fault of Hussie's or anyone on the WP team. They were just trying to make something fun for the HS fans. If anything, I blame the fans for not being patience and complaining about things taking a long time, even though video games take a long time to develop. I guess that's the price you pay for having a game for a series known for its fast update schedule. Yeah, the amount of overentitlement in this fandom has always bugged me. 4 years is NOT that long in game development world, even without a bunch of extenuating circumstances delaying things. Hussie was probably a bit too over-ambitious in his estimates, sure, but shit happens and things take time to make! I've personally always been perfectly content to wait until Hiveswap is good and ready to come out. "A delayed game is eventually good, but a rushed game is forever bad." Luckily that patience is about to be rewarded
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dldracorex
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Post by dldracorex on Dec 20, 2016 7:39:20 GMT
Yeah, Hiveswap's development period is one of the sadder tales in the indie game world. A project that had a lot of promise and hype surrounding it suddenly became a hated blemish on the Homestuck/WP brand. Not to say that it is the fault of Hussie's or anyone on the WP team. They were just trying to make something fun for the HS fans. If anything, I blame the fans for not being patience and complaining about things taking a long time, even though video games take a long time to develop. I guess that's the price you pay for having a game for a series known for its fast update schedule. Yeah, the amount of overentitlement in this fandom has always bugged me. 4 years is NOT that long in game development world, even without a bunch of extenuating circumstances delaying things. Hussie was probably a bit too over-ambitious in his estimates, sure, but shit happens and things take time to make! I've personally always been perfectly content to wait until Hiveswap is good and ready to come out. "A delayed game is eventually good, but a rushed game is forever bad." Luckily that patience is about to be rewarded Honestly all the impatience was ridiculous.
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Post by therationaldove on Dec 21, 2016 0:01:46 GMT
The only thing I can understand when it comes to frustration is the lack of communication between WP and the fans. That, I can understand getting upset about, especially when people put a lot of money to the Kickstarter. But even then, this is an indie project and it isn't garuanteed to succeed/get your money's worth. There are plenty of horror stories out there of Kickstarted games that ended up being shitty (Look no further than Mighty No. 9). Crowd funding efforts are essentially making an investment. There is always a risk that the money you put towards something might not turn out well, but that's part of the risk you take when you invest in something. Hell, most of the time, games that are crowd-funded overstretch their budgets anyway, or they just need some money more as proof that there is interest in the project rather than that money being used towards the actual game (I think there are games made that didn't use just the Kickstarter budget, but rather had their own resources and just needed some extra support.)
I don't know. While I understand the frustration of not getting your money's worth, if you aren't willing to take the chance that it might not live to your expectations, perhaps your money is better spent elsewhere. And that was probably a little too salty.
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dldracorex
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Post by dldracorex on Dec 21, 2016 11:49:40 GMT
The only thing I can understand when it comes to frustration is the lack of communication between WP and the fans. That, I can understand getting upset about, especially when people put a lot of money to the Kickstarter. But even then, this is an indie project and it isn't garuanteed to succeed/get your money's worth. There are plenty of horror stories out there of Kickstarted games that ended up being shitty (Look no further than Mighty No. 9). Crowd funding efforts are essentially making an investment. There is always a risk that the money you put towards something might not turn out well, but that's part of the risk you take when you invest in something. Hell, most of the time, games that are crowd-funded overstretch their budgets anyway, or they just need some money more as proof that there is interest in the project rather than that money being used towards the actual game (I think there are games made that didn't use just the Kickstarter budget, but rather had their own resources and just needed some extra support.) I don't know. While I understand the frustration of not getting your money's worth, if you aren't willing to take the chance that it might not live to your expectations, perhaps your money is better spent elsewhere. And that was probably a little too salty. I agree. People who are upset tend to forget that this was a huge risk from the start. They thought they were buying something, instead of investing in something. Honestly, that seems to be a general problem with crowd funding these days. Problems definitely would have been mitigated if we had been kept updated, though. Maybe people would have realized that this sort of thing takes a while if they had actually seen what it takes, or something.
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Post by CriticalWhaleSong on Dec 29, 2016 4:51:08 GMT
Hiveswap still looks good to me. Apparently, the development process has been plagued by scandal and setback, but I'll consider my initial investment returned with interest if the final product is anything like the teasers suggest it will be.
What excites me most is that, if the game is successful, it will demonstrate the IP's feasibility across platforms. And that's a big stepping-stone for marketability and future works. You know? "If all these fans will buy a game after reading that comic, what else will they pay for? How can we introduce it to more people? Make it bigger?"
My personal fear is that the game will be a financial failure regardless of its merit. Remember how massively over-funded the project was, initially? That was the product of all us fans rushing together in support in a single instance, but a great many of us already "bought" the game this way. I'm worried that the overwhelming majority of Hiveswap's market demographic has already paid up, and so the game might not see returns on the other end.
But you know... Hell if I have those numbers. It could turn out juuuuussst fiiiiine.
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Fish
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Post by Fish on Dec 30, 2016 4:29:52 GMT
yeah A LOT (maybe 30-50%) of the homestuck fans i know on tumblr caught up after the kickstarter ended (this is also because a lot of people who liked homestuck in 2012 no longer like it), so there's still a large demographic available right there
add in undertale's success, and the fact that even if they don't market radiation being a contributor he's still writing the music for the game and this will be known, and i think there will be plenty of people buying it when it first comes out
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dldracorex
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Post by dldracorex on Dec 31, 2016 1:10:05 GMT
I will certainly be buying it as soon as I can.
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Post by therationaldove on Jan 3, 2017 2:37:29 GMT
Personally, I am hoping that people outside of the HS fandom pick it up/ enjoy it because that will bring in new fans to the series. One of the things that I struggle with when it comes to recommending HS is that the webcomic is kinda niche in a way. It's very long, has a weird since of humor and even thought there are interactive parts and movie-like parts, most of it is essentially reading. Not to mention the batshit crazy story line. I'm hoping that the game acts as a good way to introduce people to the HS universe in a more assesible way.
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dldracorex
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Post by dldracorex on Jan 3, 2017 3:36:18 GMT
Personally, I am hoping that people outside of the HS fandom pick it up/ enjoy it because that will bring in new fans to the series. One of the things that I struggle with when it comes to recommending HS is that the webcomic is kinda niche in a way. It's very long, has a weird since of humor and even thought there are interactive parts and movie-like parts, most of it is essentially reading. Not to mention the batshit crazy story line. I'm hoping that the game acts as a good way to introduce people to the HS universe in a more assesible way. Same. The game has a completely planned out story, presumably, or at least a more planned out one than Homestuck started with, so it should be less random. No fan input and all that.
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Post by Gab on Jan 3, 2017 18:41:28 GMT
Oh, is this where all the Hiveswap conversation has been hiding?? I guess we're sort of lousy about actually talking about the pertinent topics in the relevant threads. But an argument going on in the MSPA thread got kicked here by Blaperile, so maybe we can quickly pull ourselves together here. Anyway, quoting from the other thread: Now, what might work is if, after the introduction of the trolls and the reveal of what they are, at the point where Hivebent begins, we switched back and forth between the Beta Kids and the Trolls instead of only focusing on the Trolls. (Something similar could happen with the exiles back when they got introduced.) Then, when we reach Cascade, instead of ignoring everyone but the Alphas for an ActAct, we could switch between the Meteor Crew, the Battleship Crew, the Alphas, and occasionally Spades Slick (maybe as a short thing at the end of each episode), adding in the Alpha Trolls, Cherubs, and miscellaneous Dreambubble events as they are revealed. In other words, not focusing entire sections on one group while ignoring all others. (Presumably, in this case, the ActActActs of Act Six Act Six would be the exception, focusing solely on Caliborn for an episode or two, probably with a different theme song or something.) This here touches on what I think the fatal flaw is with the whole approach. However gradually you can introduce each concept and character, however coyly you can avoid the big reveals (which should itself illustrate why the idea is a bad one to begin with), it's just so much to juggle at once. Act 5 Act 2 built up to being able to show so much by getting loads of exposition out of the way throughout the whole story up to that point. The later Act 6 Acts were also able to jump around a lot by gradually tweaking the 'rules' of what we saw, continuing to expand our bubble of awareness. It not only prepped us for handling so much story happening across such vast distances at once, it also laid the groundwork in the story so jumping to that scale is actually beneficial to plot development. There was a method to the madness, a reason for changing perspectives and why it was important to do so when we did, not earlier or later. We didn't get to see the trolls until they became more important to how the kids' session went, and we didn't see anything of the alpha session until we saw it created by the Scratch. You can delay and mask these particular reveals all you like, but the very fact of showing them long before it becomes relevant begs the question to any halfway astute watcher, which you would hope would be Homestuck's audience. People are going to wander why episodes keep cutting away and focusing on other sessions. People are going to wonder why those sessions are so bizarre, and what we see is so abridged. And when it takes [x amount of time] to get to the point, people are going to wonder what the point was in showing it so early, and showing moments that had no real bearing on the plot. They might just assume it's time bullshit, and to be fair they'd be right to guess that could happen, because it did in fact happen in the comic itself. Considering the huge gap between Jane and Jake's time and Roxy and Dirk's, the Alphas shouldn't be the same age as each other post scratch. They wouldn't even be alive at the same time as each other, which is less than you could say for their pre-scratch counterparts, who at least were all alive in the same era at some point. Come to think of it, it never really clicked with me until you pointed out just now but Roxy and Dirk being in the future parallels the age gap of the guardians. It's still an odd quirk of the story, but this lends some thematic groundwork to the idea.
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Post by alleywaycreeper on Jan 3, 2017 21:14:11 GMT
Guess I'll follow bA's lead on this one, although it's kind of hard to think of this thread as the adaptation thread when it's not entirely clear what Homestuck 2.0 even is at this point. And? You don't have to know about Vriska's mom to know she's a bitch. You don't have to know about Karkat's blood to know he's an angry little shit. You don't have to know about Kanaya's weirdness to get that she's one of the closest things the Trolls have to a sane member of their party. And we'd still get to the point we're we'd delve into the Troll species and what their planet is like later, but flashing to them during their session will help develop them and give us a better idea of how their session went than the comic did, which amounted to basically: 'oh yeah, that happened'. So we'd be seeing parts of the troll's session before they're formally introduced, but without showing their appearance, sprites, god-tier forms, hemospectrum powers, culture, any elements of their personality informed by their culture (like Karkat's blood insecurity, or all of Equius), planet, backstory, or non-red romances. We could absolutely see their sprites, Karkat's insecurity, Equius's prejudices and non-red romances. You'd just have to leave the exact nature of those things vague enough until right before the reveal. (Karkat's blustery insecurity is apparent long before Act 5 Act 1, and you just have to make sure Equius is non-specific enough about why he's prejudiced so that the audience will just assume it's a class, money or race thing like it would be in our own culture.) For black rom, we saw Vriska's attempts to black court Tavros before we were told what black rom even was, so an adaptation would just do that but maybe earlier. As for god tier forms, the Trolls' only had one member who made it, and in the comic that wasn't revealed until fairly late into the first half anyway. (I'm not counting Gamzee both because he's fake and because his God Tier shtick came about long after we knew the Trolls were aliens anyway. And the latter is true of Aradia as well.) That leaves their basic personality and some minor events of their session, both of which can be conveyed perfectly well through conversations with the kids. So...I'm not really sure how this would be different than how canon handled it? For one, pacing. We wouldn't have to squish all the Trolls' back stories and their session hijinks into one half of a chapter and slow down the action that's going on with the kids, or at least we don't have to slow it down as much. For another, it'll give us the chance to see more of their session than we did. We know some things about it, but we don't have that much of an idea as to what it was like. For yet another, it provides an avenue for show not tell, which Homestuck struggles with sometimes because of how text heavy it is. For yet another, I think the surprise of where the Trolls are actually from could be much more effective and startling this way. We get to know the Trolls a little bit as we watch them play their session and talk to the kids...only for some of them to start exhibiting troubling, unchildlike behavior which get's more and more extreme until the newbies are more or less convinced that the Trolls are nuts and shouldn't be listened to, or they will lead our kids down the road to ruin. Then when it's revealed what they are and where they're from there's a big 'OHHHHH' from those watching for the first time. This compounds the revelation that S==> is an interstellar enterprise and gives more context for their behavior and attitudes.
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thedude3445
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Post by thedude3445 on Jan 3, 2017 23:11:53 GMT
So like, what new fronts have there been in Homestuck 2.0 anyway? The Snapchat account doesn't really count as expanded content since it's an actual epilogue to the story, and Hiveswap seems to be its own thing. Paradox Space is still dead and the Homestuck Youtube channel still never released anything. Is there something I missed?
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Post by mementovivere on Jan 3, 2017 23:20:28 GMT
So like, what new fronts have there been in Homestuck 2.0 anyway? The Snapchat account doesn't really count as expanded content since it's an actual epilogue to the story, and Hiveswap seems to be its own thing. Paradox Space is still dead and the Homestuck Youtube channel still never released anything. Is there something I missed? I don't think there's really been anything new after that one video of Dante Basco and John talking about it (which is now deleted). Presumably most of WP's creative efforts are currently going towards Hiveswap, the snapdates, and the mysterious SBaHJ project Hussie's been hinting at. If Homestuck 2.0 is still going to be a thing, I'm not especially expecting it until some of the other stuff is out of the way.
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