GOING TO FLOOR B1 C D D# C G C A# The door opens once more into a white and clean hallway ending in only one door.
As you proceed down the hall, you REMEMBER something... Where did that "familiar, yet unknown voice" come from? The STOREROOM was just an ELEVATOR, So where did it originate?
You freeze with your hands on the door as you read the sign above the door. B1 - PSIONICS LAB You hear the voice again, but you can't make out what they say.
You open the door.
The room is unnecessarily bright and is off-white which is NOT a good combination for your eyes; It's walls are covered in these strange metallic panels, one of which is loose, showing the concrete that is behind it. You notice 3 doors, one to the left -SUBJECT TESTING-, one to the right -SUBJECT HOUSING-, and one dead ahead, which is visibly locked -SUBJECT MANAGEMENT
> go in subject housing and look for familiar voice
You head into SUBJECT HOUSING. It's a singular hallway covered in thick metal doors, all locked tight and numbered, they lack a view port, and you can't see what's inside. Though you're not sure you even want to know.
> go into the subject management room. and be quick about it, more giant beasts could appear at any time.
You would, but SUBJECT MANAGEMENT is locked up, you'll need the key to get in.
You head the only other way, to SUBJECT TESTING. As you open the door, you see a neat hallway, all the panels are in a perfect condition, the hall is filled with 4 doors. -DOOR 1CV [Not In Use] -DOOR 2PK [In Use] -DOOR 3MM [Not In Use, Locked] -DOOR 4PI [Not In Use, Locked]
DOOR 2PK has a clipboard on it, while none of the other doors do.
O. CAPLAN: PK Test.
The door is closed but unlocked, you hear the familiar voice from the other side of the door...
A young woman sits strapped to a table in an empty room. It just so happens that today, the 13th of April, 2009, is the worst day ever. Though it was sixteen years ago she was given life, it is only today that someone learned her secret! This youth is O----A C. CAPLAN, and she has a name, but she is nice enough to let you take a guess.
As previously stated, you are STRAPPED TO A TABLE in an EMPTY ROOM. Some guards brought you here for what you can only assume is TESTING and the inevitable DISSECTION. This is because of YOUR SECRET, which you have kept to yourself since you were little. You have the ability known as PK or PSYCHOKINESIS, and you are currently trying to get out of this place, though it won't help much, as it is the END OF THE WORLD.
PK Thunder? What do you think this is? A Bright colorful game that starts of with a rose colored camera lens that cracks as time goes on into a horror show of eldritch madness and insanity? Nah. Instead you use your PSYCHOKINESIS's only purpose, MOVING THINGS, to undo the STRAPS.
You are free! Now to get out of this place! There is a Door that heads out into the hall, and one that goes into a closet.