You awaken in a dungeon, with no bed of any kind. You have been trapped down here for as long as you can remember. A stony-faced guard shoves open the tiny, wooden window to your cell door, then slams it shut and slips your daily ration of hard bread and water through an even smaller slot low on the door. As your teeth struggle to make a mark on your rock-like piece of bread, you decide that today is the day. This is the day of your escape! This is the day that you find out what the outside world holds!
Unfortunately, a very thick, very sturdy wood and iron door, and well-constructed stone brick walls stand in the way of your escape. Though you're not sure how you know this, it is a very well constructed dungeon cell, in relation to other dungeon cells that a protagonist might find themselves in.
If they could afford to build a nearly impregnable stone box, why can't they afford to build you a bed? Or better, less solid food? Surely, if you're so important that you're in the least exploitable dungeon cell in the universe, you're important enough to get food that will not eventually kill you of malnourishment, and to sleep on something that does not give you scoliosis.
In any event, you've got to find some way out of here. There must be a way.
Post by Poligrizolph on Sept 24, 2016 16:03:38 GMT
> Look through the Little Food Slot if you can.
By lying on the ground, craning your neck, and closing one eye, you can see everything about two inches off the floor. There's not much to see. Just a fairly bare stone hallway, as far as you can tell. The boots of the guard in front of the door makes it hard to see your surroundings.
> What kind of container is the water in? Perhaps this could be used as a tool of some kind.
It's a thin wooden bowl. You could break it, you guess? Though they do expect it back in one piece.
> Look at the door. Are there any obvious screws or bolts?
Oh yeah, loads of bolts. Many, many, thick, iron bolts.
> Try to develop psychic powers that could help you. It usually works in movies.
You squint through the slot below the door, staring intently at the guard's boots.
"You will unlock the door, and let me go free," you say in a calm, self-assured, compelling voice.
The guard doesn't seem to do anything. Maybe you've just awed him into not moving.
> Wet the bread with the water, It may be soggy, but now it's edible!
Good idea. It's never been all that edible in the first place, but it can't get any worse. You plunk it into the water.
The bread sits there for a while, doing nothing. It begins to swell, at first slowly, but then at an alarming rate, splitting its tough, stony crust and letting mounds of dark brown, sticky gunk leak out of it.
You know, you were hungry, but now you're not. Weird.
Fortunately (?), it seems to have absorbed all of the water, so you're free to try levering out some of the bolts now.
> Try to take some of the bolts out, if you can't try using the bowl to give you some extra leverage.
You scrabble for purchase on the iron bolts, but can't manage to do anything useful. You pick up your bowl, tipping out the now slightly smoldering mound of goo, and attempt to lever out one of the door's thick bolts. In spite of its whole 4 inches of leverage, however, it fails to really do much, except for splintering into two pieces and making an alarming "Crack!"
> Hide the broken bowl and all compelling evidence out of sight, then act as if nothing had happened
Where do you hide them? There's nothing to hide the evidence under, or behind. Everything is out in the open.
>Lie down and pretend you're hurt. They might take you outside to some kind of medical facility. >Put together both pieces of bowl, place on floor and stick your face in them, acting like you had tripped and the bowl had split open. they should take you to a in-building hospital.
It's just crazy enough that it might just work. You throw yourself down onto the floor and try to act very still and quiet.
More shuffling, a thump, then the heavy sounds of boots. A couple soft kicks strike your ribs.
"He's dead. Guess the poison must've worked its magic." "Alright, let's report back to the boss. He'll want to see this."
The sound of footsteps disappear into the hallway.
You get up, brush yourself off, and find the door wide open. The hall stretches away in both directions. You look down the left corridor - blackness. In the other -
"Well, this certainly is surprising, isn't it? It seems that the poisoned boy has miraculously survived the poisoning! He doesn't even look remotely harmed by the poison, in fact! Yes, it rather looks like he's alive, well, and attempting escape. Isn't that nice?"
The figure turns to the two guards behind him.
"Come with me, you two."
The figure then turns around, and they meet your eyes.
"I'd recommend you get a head start."
The figure walks down the corridor, with the two guards behind him following, occasionally glancing behind themselves.
You know what, that sounds like a fantastic idea! Let's do that!
>Quick! Keep going! Don't let them get you! You'll be burned on the stake for attempted escape!
You run for what seems to be hours. Perhaps the fact that you haven't found anybody looking for you is even more frightening than the alternative - your mind swims with paranoid fear. What if you run right into a sinkhole? Or some unnatural abomination? What if you run into a pack of dark-loving creatures, with slavering fangs, razor-sharp claws, making horrible gurgling noises? What if --
You run into a wall.
You feel it over, but only find that while it's fairly crude, it's definitely solid. If you had a little time, you think you might be able to work one of its stones loose, but you doubt that they'll give you that much time. It seems as if there isn't much to do but wait for the inevitable.
You lean against the wall, defeated. Keep going? Where to?
Next to you, one of the stones falls to the ground. You back away from the wall as it starts to disintegrate, light shining through growing holes. The face of a wizened old man looks out at you from behind the pile of rubble that once was the wall.
"Wh - what are you --"
He doesn't get much further, because he gets a large and rather heavy stone to the groin instead.
> Flip The fuck Out. > Throw shit at the guys crotch, and do not stop throwing and hitting it until you get some fucking answers.
He staggers out of range of your stones, showing more than a few bruises.
"What in God's name are you doing?!" the man whispers. "I'm not here to hurt you! I've been digging through stone walls for days, trying to effect your escape! And for all that I've done, this is the kind of welcome I get? Insolent child! I've half a mind to walk away without you!"
The man sighs.
"You know, it's going to cost me quite a pretty penny to get the smith to knock the dents out of my breastplate, and I'm afraid I don't have that kind of money any more. Put that rock down and follow me, we haven't much time."