Surprisingly, from what I know of so far, contained (self-sustaining) realities are by far the simplest and yet very practical form of storage. While these realities are very limited in internal space (as they are a contained reality), they are very useful for securing items at any time. Of course, as previously mentioned, they are C-realities, which means that I can’t put anything large in it, though that doesn’t detract from its usefulness.
Creating these C-realities is very simple. I only have to loop the function that keeps its external form intact while holding the inside together. Energy is not much of a problem as I can just have the C-reality leech off of another reality. Having it leech energy off of a Core reality is a potentially dangerous idea as it could overflow its energy intake and/or take too much and underflow other leeching realities.
Sadly, I have not had a lot of practice yet, so creating even a simple C-reality can take a long while. Trying to make one directly in the Expanse is my best chance at making one quick(er), though I'd rather not be out in the open.
Luckily, Time is not a necessary component when dealing with space. Relative time is still an issue, though.
NOTE: Having C-reality=contained reality is too much of a hassle because I would have to abbreviate Core realities as CO-reality. Too confusing. New abbreviations:
Like the key, it still keeps the same color scheme while feeling like an actual sword. You're pretty sure the blade can be pretty deadly if you were to get in a fight, though you hope you won't get in that sort of situation.
>Modify it once more to give it useless side guards and a keychain_
Apparently not. You guess that the paper can only transform into a key and a sword.
You should probably find a better way to change the paper's form. Dropping it isn't really efficient and can be very loud.
>Open the drawer on the dresser_
There doesn't seem to be much in here except...
...this shirt. It looks exactly like yours other than that it has buttons that are buttoned up already.
>Put on the shirt_
It is nice to change your appearance once in a while, and this new shirt feels more soft.
>Fondly regard the stool in the corner. What a fine piece of woodwork! Use it to smash the door open!_
It does look pretty nice, though it is a bit sloppy.
In fact, you wouldn't really call it wood. It doesn't feel like wood. It feels hard, like metal, but it doesn't look like any metal you know of.
Even if it metal, you're certain that it's not strong enough to break down that door.