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Post by tailortf on May 6, 2016 12:28:54 GMT
>Ask if she knows a good tavern to stay in.
Acolyte: What? Acolyte: Oh, no, sorry, I think you're confused. Acolyte: We're not- oof Sister Embers: What my companion is trying to say is that we are indeed members of the Church. Sister Embers: You have a keen eye to spot us despite our lack of traditional attire. Sister Embers: We are quite new to this city and would be honored if you could help us find a place to stay. ==>
Francine: Well hey, sure! Francine: I know a place just down the street that would be great for you. Francine: C'mon, I'll show you guys the way. Sister Embers: Thank you. Sister Embers: We shall be right behind you. Sister Embers: Come along, acolyte. ==>
Acolyte: Sister Embers, I know you'll call me an idiot because I don't already know, but what are we doing? Acolyte: Why are we pretending to be members of the guys that tried to arrest us, like, three hours ago? Sister Embers: Do not worry, acolyte, I remember that well. Sister Embers: I am merely attempting social manipulation. Sister Embers: This city is the center of the Church. Sister Embers: If we become trusted within these walls, we will be able to sow dissent within. Sister Embers: Or possibly pilfer their most valued artifacts. Sister Embers: We still require artifacts, acolyte. Acolyte: Okay, okay, I get it. ==>
Acolyte: So... what is this place to stay you were talking about, sister? Francine: Oh yeah, it's a great place. Francine: It's not, like, specifically a Church place, but it might as well be. Francine: Our guys are basically the entire customer base. Francine: The owner used to be captain of the church guard. Acolyte: I mean, that's great and all, but... Acolyte: This is looking more like some alley. Francine: Well, you know how it is. Francine: The brightest light is always the one after an age of darkness. Francine: And, similarly, the cleanest bar is always the one at the end of- Francine: At the end of a dirty freaking- ==>
Francine: Pfahaha. Francine: No, I can't. Francine: Will you listen to me? Francine: I'm sounding crazier than an astronomer with this bullshit. Francine: Goddamn. Francine: Ah, good times. ==>
Francine: Anyway, yeah, nevermind. Francine: Good eye on the alley thing, man. Francine: You would not believe how many people just walk in here after me. Francine: It's too late now, though, because guess what? Francine: This is a robbery! Francine: Surprise! ==>
Francine: You know how this goes. Francine: Any money and/or expensive stuff you've got goes to us. Francine: And, uh, please don't take this as an attack against your faith. Francine: This is just a "stupid tourist" tax.
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Post by curiousfellow on May 6, 2016 13:30:01 GMT
>Remember how Grandmaster Flame's magic sensitivity worked? Try shoving the key in this magic guy's face.
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randomwriter
Your shit is wrecked
Posts: 624
Pronouns: he/him/his
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Post by randomwriter on May 6, 2016 15:18:25 GMT
>Jokes on you, we aren't with the church. >And Argaleth is a lot more powerful than they are. >Sister Embers, please burn the lady's two friends, before aiming at her. >No mercy!
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Post by badatnames on May 6, 2016 17:58:04 GMT
>Give them every moth in your wallet.
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Post by GreatKaiserNui on May 7, 2016 4:44:56 GMT
Know how powerful Sister Embers was before, even with the power of Argaleth evenly spread between all the followers? Now she is half the entire cult.
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sporkaganza
You are the Star
Posts: 221
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Post by sporkaganza on May 7, 2016 12:14:21 GMT
Maybe the "shock and awe" treatment could make them your first new converts.
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Post by tailortf on May 8, 2016 14:39:13 GMT
==>
Sister Embers: Must we really do this? Very well. Sister Embers: I suppose it is time to show you the power of our lord. Sister Embers: Now then. Sister Embers: Acolyte- Acolyte: Already on it. >Remember Grand Master Flame's magic sensitivity?
==>
Beard Guy: Wh- no, dude, come on! Beard Guy: Crap. Beard Guy: Guys, I gotta go! Beard Guy: If I don't catch him he'll be running around like this all day! ==>
Sister Embers: Hm. Sister Embers: I was going to recommend that you find something to hide behind, but I suppose that works just as well. ==>
: What's this? : A robbery in the town of shining truth?! : Not on my watch! ==>
Crimson Rogue: Fear not, dumb citizens! Crimson Rogue: I, the Crimson Rogue, will save- ==>
Crimson Rogue: ...you...all. Crimson Rogue: Oh goddammit. ==>
Crimson Rogue: Okay, everyone stop. Crimson Rogue: I'm going to need all of you helping in order to make sense of this clusterfuck. ==>
Crimson Rogue: First off: Frankie, what the hell?! Frankie: *cough* *cough* Frankie: Hey dude. Crimson Rogue: Oh no, don't you start with the whole "hey dude" thing. Crimson Rogue: I thought we discussed the plan! Crimson Rogue: How am I supposed to "save" these guys if they can just beat you up on their own? Frankie: Well how was I supposed to know they were gonna go all crazy magic on us?! Frankie: They just looked like a bunch of rubes in robes. ==>
Crimson Rogue: Wh- YOU'RE crazy magic! You're supposed to know that stuff! Frankie: I already told you like a million times, man, my magic sensitivity sucks. Frankie: I couldn't tell you someone was magic if they had me in a headlock. Crimson Rogue: Okay, whatever, but then why is Koth even here?! Crimson Rogue: What's the point of having him around if he's not even going to detect any magic for you? Frankie: Well, do you SEE him around?! Frankie: Dude gets a whiff of a little magic and runs away crying. Frankie: No chill whatsoever.
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Post by smuchmuch on May 8, 2016 20:35:23 GMT
>Well as delightfull as bluffing your way in the church of 'Truth' would have been, making friends with the local rufians and lowlives could be a good alternative way to settle discretly in town and get the info you need. Besides you're technicaly wanted criminals too (and you can bet Mr ridiculous paladin will be in a coach to here soon enough with a wanted poster in his hands)
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Post by ProfessorLizzard on May 9, 2016 11:21:45 GMT
>Quick! Don't let him recognize you, pull your hood up!
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randomwriter
Your shit is wrecked
Posts: 624
Pronouns: he/him/his
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Post by randomwriter on May 11, 2016 21:26:34 GMT
>Greet him with a hearty sup, and explain how you're not with the church.
>You were looking for an astronomer, though.
>And you're willing to help with any 'illegal' activities.
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Post by tailortf on May 12, 2016 15:44:00 GMT
>Making friends with the local lowlifes could be a good way to settle discretely in town.
Hey, yeah. And if you're gonna be doing all sorts of stealing stuff, a thief might be pretty useful. Maybe this idea could work. Though you should probably run it by your superior first. ==>
Sister Embers: Acolyte, why are you dawdling? Sister Embers: We are able to slip away while they are arguing amongst themselves. Acolyte: Wait, Sister Embers, I think maybe we should talk to that guy. Acolyte: I met him when we went to get the key with Grand Master Flame that one time. Acolyte: I know he's a sinner, but maybe we could ask him to help us out if we need to steal anything. Sister Embers: Acolyte, just because he's a sinner doesn't mean talking to him is as safe as talking to all other sinners. Sister Embers: There is a range of sinners where some are worse than others. Sister Embers: And this is a prime example of a sinner speaking to whom would be a waste of time. Acolyte: Look, Sister Embers, you gotta admit I've had some pretty good ideas lately. Acolyte: Could you PLEASE trust me one more time? Acolyte: I promise to shut up with my ideas for good if this goes badly. Sister Embers: Fine. Sister Embers: But I would still like to go on record as saying that this is a terrible idea. >Don't let him recognize you, pull your hood up!
Crimson Rogue: Okay you guys, sorry about that whole mess. Crimson Rogue: I sent Frankie and the rest of 'em off for the day. Crimson Rogue: Honestly, Frankie's alright, she's just got that youthful kinda tendency to mess things up sometimes. Crimson Rogue: Great kid otherwise, though. Crimson Rogue: Oh hey, you're those guys from the museum, what's up? Acolyte: I- Huh? Acolyte: How did you recognize us? Acolyte: We're wearing hoods and everything! Crimson Rogue: I think you just answered your own question there. Crimson Rogue: Anyway, yeah, I think Frankie already told you, but no worries, this isn't a religious attack or nothing. Crimson Rogue: Just business. ==>
Acolyte: Uh...speaking of business, could we maybe talk to you? Acolyte: We...we'd like your help with something. Acolyte: If you're not still upset over the key thing. Crimson Rogue: Oh, forget about that, man. Crimson Rogue: A wise man once told me "holding grudges never pays more than having business partners" and I agree with that. Crimson Rogue: Anyway, a vague job offer by a couple of strangers in a shady back alley? Crimson Rogue: I'm down. Crimson Rogue: Let's discuss it at my place, it's only a couple minutes from here. ==>
Acolyte: Uh... Mister Crimson Rouge? Crimson Rogue: Rouge? No, it's supposed to be "rogue". Crimson Rogue: Crap, you probably got one of the typo-ed cards. Crimson Rogue: Stupid magical copies. Crimson Rogue: Like 10 percent of them are messed up. Acolyte: Oh. Acolyte: Well, I was just wondering... Acolyte: What was that thing back there all about? Crimson Rogue: Oh, that? Crimson Rogue: Pretty standard stuff. Crimson Rogue: Frankie leads some tourists to an alley, her and the guys try to rob them, then I come in, pretend to beat them up a bit. Crimson Rogue: They run away, good publicity for me, and I steal whatever the victims have on them while they're distracted. Crimson Rogue: Speaking of which, here's your bag of paper or whatever back. Acolyte: Wow, you really ARE good. Crimson Rogue: Yeah, I think maybe having more than one button on your robe would help you there. ==>
Crimson Rogue: Ah, home sweet home. Crimson Rogue: Yeah, this place has all the modern conveniences. Crimson Rogue: Running water, electricity - both light and telephone, heating... ==>
Crimson Rogue: Anyway, enough about that. Crimson Rogue: Let's get to business. Crimson Rogue: Why do YOU guys think the Crimson Rogue should work with you? Crimson Rogue: Especially considering that you don't have any money and we're not exactly "friends". Crimson Rogue: Go ahead, really wow me.
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Post by eerr on May 12, 2016 20:47:17 GMT
Well first of all we are new to town and could use some information. In the future perhaps we could pay you back with some sort of favor. Moreover, if we do manage to rebuild, you seem the like the perfect person to help establish a collection of magical artifacts!
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Post by GreatKaiserNui on May 15, 2016 2:04:44 GMT
>We have friends on the other side.
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Post by tailortf on May 15, 2016 15:38:45 GMT
==>
Acolyte: Well, y'know, I just saw you during that key thing, and you were pretty good. Acolyte: Really fast and stuff. Acolyte: So I- we thought that maybe you could really help us out with collecting some, y'know, magic artifacts and such. Acolyte: That would really help. ==>
Crimson Rogue: Mmm, mmm, yes. Crimson Rogue: See, these are all things I already know. Crimson Rogue: My awesomeness is undeniable. Crimson Rogue: I'm asking more about what you bring to the table. Acolyte: Oh. Acolyte: Well, I mean, I've got some pamphlets here that explain- Crimson Rogue: Yeah, no. Crimson Rogue: I already heard enough about pamphlets from you last time. Crimson Rogue: My point is: what do you have to offer? ==>
Acolyte: *sigh* Acolyte: Fine, you know what? Acolyte: I'll tell you. Acolyte: We don't have anything to give to you. Acolyte: Because we are desperate. Acolyte: There. Acolyte: I didn't wanna say it, Sister Embers is too proud to say it, but it's true. Acolyte: We're on our last legs and we are begging you for help. Acolyte: We're trying to save the world from sin here, but- but we're just two people! Acolyte: This just isn't going to work unless we get more! ==>
Acolyte: So are you going to help us save the world, or are you just wasting our time? ==>
Crimson Rogue: Y'know what, kid? Crimson Rogue: I like you. Crimson Rogue: I can tell you really believe all the stuff you're saying. Crimson Rogue: That's pretty rare in believers nowadays. Acolyte: So you're willing to join us?! Crimson Rogue: Oh hell no, absolutely not. Crimson Rogue: However, I AM willing to throw you a freebie. Crimson Rogue: See just how far this crazy train goes. ==>
Acolyte: Well thank you, Mr. Rogue. Gil: Call me Gil. Gil: Much faster to say than "Crimson Rogue". Sister Embers: Oh, I see. Sister Embers: "Gil" as in the currency. Sister Embers: How very witty. Gil: No, "Gil" as in "Gilligan", as in my name. Gil: Not everything has to be a clever nickname, y'know. Gil: Anyway, you guys are looking for magic stuff? Gil: Then I've got one heck of a doozy for you. ==>
Gil: Gentlemen, behold! Gil: The Tower of Truth. ==>
Sister Embers: That is a wall. ==>
Gil: So it is. Gil: Yeah, sometimes I forget that the view around here is unflattering to say the least. Gil: Let's move this conversation outside. ==>
Gil: Now then. Gil: The Tower of Truth. Gil: Pretty much everyone around here knows about this massive monument to misspending. Gil: But very few know about its' hidden treasures. Gil: See that top bit there? Gil: Stories say that in that bit stands what is the most powerful artifact in town. Gil: The Armor of Truth. Gil: I think it used to belong to one of their saints or a god or something, I forget. Gil: Point is, we're going to break in there and we're going to steal it. ==>
Gil: Don't act like you're not impressed. Gil: What did I tell ya? Gil: Ol' Gil knows how to pick 'em. Acolyte: Impressive. Sister Embers: I believe the word you are looking for is "impossible", acolyte. Sister Embers: This is far too dangerous of a task for us to attempt. Acolyte: Come on, I know it looks like a big thing, but I'm sure we can do it if we work together. Acolyte: What's the plan, Gil? ==>
Gil: Excellent question. Acolyte: ...you don't have a plan? Gil: Why would I? Gil: I didn't know I'd be visiting the Tower. Gil: My plan for today was to fake-save people until 6 PM, then go get drunk with Frankie and the guys. Gil: But you guys kinda screwed me over on that. Gil: Besides, I don't know your strengths, the stuff you can do best. Gil: And if we're forming a plan, we gotta do this as a team. Gil: Ideas from everyone.
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Post by badatnames on May 15, 2016 16:46:33 GMT
>Maybe the Stonekey is a magic skeleton key? Tired trope, I know, but it's worth investigating.
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Post by curiousfellow on May 15, 2016 20:30:18 GMT
>Why don't you just blow the top off the tower and take the armor out of the wreckage?
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Post by ProfessorLizzard on May 17, 2016 9:34:38 GMT
>How about using the hand spell to elevate you as far as you can (half a floor)
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randomwriter
Your shit is wrecked
Posts: 624
Pronouns: he/him/his
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Post by randomwriter on May 17, 2016 18:08:19 GMT
>Explain to him your minor talent of magical hands, and ask Embers if she can warp-walk like her bro.
>Tell him of the items you have on you, what they do, etc.
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Post by tailortf on May 18, 2016 15:20:21 GMT
>Show him what you have on you.
Gil: Wow, good thing you guys bumped into me. Gil: This is a pretty sad collection. Gil: A broken useless key, a magic 8-ball, and a bag with a bunch of pamphlets in it. Gil: No self-respecting god would go for this. ==>
Gil: Any of this crap actually do anything? Acolyte: Well, the 8-ball predicts the future, kinda, I guess. Acolyte: And apparently the key opens stuff? Gil: No duh. Acolyte: No, I mean all sorts of stuff. Acolyte: Grand Master Flame said it's supposed to be, like, a magic key that opens anything. Sister Embers: I am inclined to believe his words. Sister Embers: I can sense fairly powerful magic emanating from that key. Gil: Oh yeah, I forgot, you're both magic guys. Gil: You got any useful magic spells? ==>
Acolyte: I can cast this hand thing which is kinda neat, I guess, but that's about it. Acolyte: Sister Embers is real good though. Acolyte: She does all sorts of magic. Acolyte: She has that fire she shoots, she has portalwalking... Sister Embers: Yes. Sister Embers: And, while technically my production of flame is not classified as magic, I am still quite a skilled sorceress. Gil: Okay, okay. Gil: I think I'm kinda starting to see a plan forming here. Gil: Try and keep up. ==>
Gil: So, the city's gonna have an equinox festival tomorrow. Gil: They're gonna open up the tower to the public. Gil: Loads of people will come. ==>
Gil: We'll be among those people. Gil: Then, when the Truthbearer starts giving her speech, we can sneak off somewhere and then you can portalwalk us to the top floor. Gil: Easy peasy. Sister Embers: It is neither of those things, and I shall now explain why. ==>
Sister Embers: Many people seem to not understand portal-based transportation. Sister Embers: The biggest limitation is that you cannot form a portal somewhere you have not been. Sister Embers: Meaning that we could only use it to, say, exit the top floor once we get there. Sister Embers: In addition, portalwalking merely shortens the distance between two places. Sister Embers: It does not completely ignore it. Sister Embers: So if I opened a portal to the top floor, we would still have to climb up a sheer wall since the exit portal would be directly above us. Sister Embers: It would merely be a shorter distance than if we tried climbing the actual tower itself. Sister Embers: No portals. ==>
Gil: Fine, whatever, easy change. Gil: We'll just sneak up into the rest of the tower on foot while everyone's listening to the speech. Gil: I swear, no one pays any attention to anything during that speech. Gil: Me and the guys got so many wallets last year. ==>
Acolyte: What if we get caught upstairs? Gil: We will not get caught. Acolyte: What if we do? Gil: Fine, whatever. Gil: We'll wear disguises. Gil: I can get a couple Church robes by tomorrow, just need to ask Frankie. ==>
Sister Embers: Very well. Sister Embers: Assuming we wear disguises - a big assumption as is - what will we do when they fail? Gil: They won't fail. Gil: There's like a thousand people living in that tower. Gil: No one will notice if a couple extra people are around. Sister Embers: Humor me. ==>
Gil: Whatever. Gil: Say the ruse is found out and we get Church members trying to fight us. Gil: Then you can just beat them up, right? Gil: You said you were a great sorceress. Gil: Put your money where your mouth is. Sister Embers: Well, I do enjoy fighting people. Sister Embers: I suppose that could work. ==>
Gil: We get to the top floor that way and find the armor. Acolyte: Right. And if there are any locks on anything, we can get them with the key. Gil: Exactly. Gil: And then we get the armor, we portalwalk out, everything's awesome. ==>
Gil: Alright, I'd say we've got an okay plan going on here. Gil: Or at least the barebones version of one. Gil: We can just improvise the rest, I think. Acolyte: Yeah, this actually sounds like it might work! Sister Embers: I suppose this plan is acceptable. Sister Embers: It gives me a chance to demonstrate my warrior prowess. Gil: Okay, so we're all in agreement. Gil: We'll get started first thing tomorrow morning. ==>
==>
Gil: So... do you guys have, like, a place to stay or a friend in town? Gil: Because I'm not sure how I feel about you sleeping on my roof. Gil: Even if it is only about 5 PM.
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randomwriter
Your shit is wrecked
Posts: 624
Pronouns: he/him/his
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Post by randomwriter on May 18, 2016 20:20:42 GMT
Sorry, we don't have a place to stay, though we were looking for an astronomer related to an innkeeper or something.
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Post by GreatKaiserNui on May 18, 2016 23:39:44 GMT
>What if the Armor is fake, a plot made by a cult that *Shock and horror* is lying.
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Post by Curris on May 19, 2016 7:42:43 GMT
What if the armor is alive / inhabited? The first thing that I think of when I hear "Magic Armor" is an indwelling of guardian spirits. Especially when it's named "The Armor of Truth".
Further, Acolyte -> What causes Magic Sensitivity? Do you ever fear that someday, you'll feel the sting of that affliction?
To answer the Crimson Rogue, mention that you have a place to stay - Just find that bar that the Crimson Rogue was going to get drunk at, and have Sister Embers SUGGEST that the barkeep hire them as 'temp workers' in exchange for lodging. Great plan.
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Post by ProfessorLizzard on May 19, 2016 10:41:29 GMT
>Look for the astronomer
There is still time until the evening.
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Post by smuchmuch on May 21, 2016 2:51:53 GMT
> Actualy, it feels trying to portalwalk could be an option with ropes and grapples and a bit of climbing (you'll need ome to get out anyway unless you like falling)
> What if the tower has magic defenses against portalwalking out ? Migt be a good ide to try fishing for info about the tower security
>Well you've got an astronomer to visit (and try to convert) before the end of the day anyway, maybe you could see if she'd provide lodging before asking the rogue ?
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Post by tailortf on May 21, 2016 10:55:08 GMT
>Look for the astronomer.
Acolyte: Actually, we do have a thing to do. Acolyte: We were told to check up on this astronomer lady. Acolyte: Apparently she lives here. Gil: Oh yeah, I know where this is. Gil: No problem. Gil: Let me just lock things up here and I can show you the way. Sister Embers: Acolyte. Sister Embers: Why are you informing this relative stranger of our private business. Sister Embers: I do not understand this. >Maybe you could stay at that bar Gil was going to get drunk at.
Acolyte: Uh, Gil? Acolyte: Where were you going to go today to drink? Acolyte: Just curious. Gil: Hm? Gil: Oh, uh, it's this place called "The Oasis". Gil: Nice place. Lots of Church guys there, but if you're cool, they're cool. Gil: It's on Saints Street. Acolyte: Is that the place your friend was telling us about? Gil: Frankie? Yeah, probably. Gil: We hang out there together sometimes. Gil: It might sound like a weird choice for someone who's a self-proclaimed professional thief, but it's nice in a way. Gil: There's pretty much no chance of getting into a brawl or having your wallet stolen, for one. ==>
Acolyte: Sister Embers? Acolyte: I was thinking about finding us a place to stay. Sister Embers: I suppose you mean "finding me a place to stay". Sister Embers: I do not require rest. Acolyte: Yeah, I guess, sure. Acolyte: Anyway, what about that Truth tavern we got told about? Acolyte: I mean, it's weird, but in a way, wouldn't that be the safest place? Acolyte: There wouldn't be any criminals there or anything. Sister Embers: Safety in the eye of the storm. Sister Embers: Very well, I suppose we can attempt this after we are done with this nonsense. Sister Embers: Though as I've said, I do not see a need to rest, so the whole affair is pointless, really. Sister Embers: I plan to use the night to explore the city. >What causes magic sensitivity anyway?
You're not sure magic sensitivity is caused by anything. It's just something everyone is born with in different amounts. ==>
Yours isn't very good. You don't really feel any different holding magic stuff or being around it in general. ==>
Sister Embers: Acolyte, pay attention. Sister Embers: We have arrived. ==>
Sister Embers: Now then. Sister Embers: We must look through all the rooms in this building. Sister Embers: The simplest way to do this would be to split up, each person searching a single floor and then returning to- Gil: Searching, schmearching. Gil: You're looking for an astronomer, right? Gil: I would bet my hat she's on the top floor. Gil: Most likely her room is the one where the door is covered in crazy shit. ==>
Gil: See, what'd I tell you. Gil: So, how are we doing this? Sister Embers: Perhaps stealth is the best approach here. Sister Embers: I am unsure, but I may still remember some sound-muffling spells. Gil: I left my grappling crossbow at home, but I could probably climb down into a window from the roof. Gil: Sneak around and unlock the door from inside. ==>
Acolyte: Come on now, you two. Acolyte: You're being overly dramatic. Acolyte: This door'll open if we just use some common courtesy. Acolyte: Astronomers are still people, afterall. Sister Embers: Yes, acolyte. Sister Embers: That is exactly why we are concerned. Gil: Yeah, kid, I've been around quite a bit and my overall opinion of humanity is pretty low at this point. Gil: I'd say about 80 percent of people would not react well if you knocked on their door in this situation. Gil: So our chances of this ending well are what, 20 percent? Gil: Those aren't the kind of odds I like to gamble w- ==>
==>
Jamie: What.
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