My name is Ewald Bal. I'm the CSO at BrightSight-People, an indie software compagny from The Netherlands.
I've always loved text adventures or Interactive Fiction nowadays. And I am proud to bring you a brand-new and totally free game called “Beached!” An oldschool text adventure with modern-day touches.
In Beached! You play a stranded, cocky castaway roaming a deserted island in the Caribbean Sea. Help this poor guy survive the island, using nothing but it’s natural resources, which is easier said than done, of course.
Beached! Is a small game, as it is the first in a series to come. Survival is your main goal in this first part, escaping the island will happen in later episodes. I hope you’ll enjoy Beached! For its atmosphere and crazy sense of humor if you force the protagonist into wacky situations.
Hi guys! Thx for playing the game and I'm sorry if you actually thought of me as a bot. Beached! is the real deal as you noticed. Preloading takes a while sometimes. Enjoy the game and I'd love feedback on the gameplay.
Hi all! Just to inform you: Beached! has just had a small update. Some issues, brought up by the community, have been fixed.
1) A few bugs have been crashed and a few typos have been undone. 2) The commands list has been expanded with some of your recommendations. 3) The insolence of the games responses has been turned down a bit. 4) The interactive map has been updated (click on the ingame blue/black MAP/HINTS button).
The next update to come: 1) Checking all available location exits in the parser.
*) The exits problem with some locations have been fixed. You now get the right directions in the location describtions, as wel as after typing 'exits'. *) The text parser has been updated to recognise more commands. It starts to recognise commands with more then two words. *) The map has been slightly adjusted and some more hints were added, in case you get stuck. To open the map, click the map/hints button on the left side of the screen.