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Post by grubleafeater on Jun 22, 2016 4:12:09 GMT
>Aleta:Check probabilities. Specifically, the probability of you being able to get out of this, alive, without killing anyone. Can you increase that probability? Then check the probability of being able to get out of this without anyone dying. Manipulate probabilities in any way you can. See if you can tear this thing apart at the edges. George Michael's got faith in you.
>Aleta:What happens if you remove a probability from a item? Say, if you pick up a 6-sided die and reduce all the roll probabilities to 0? Will it simply hover in midair? Ponder the possibility of flying dice bridges.
(Note-I couldn't think of any famous guys who had a song about believing so i grabbed the name of the first one I could think of.
The way I see it, even a probability manipulation thing the way it actually *is* is incredibly powerful, seeing as flipping a coin and having it land on heads or tails is technically slightly under 50%, so you could decide to reduce each carefully until the chance of it landing edge is over 50% and then immediately ram it all the way to 100%. Similarly, you could possibly reduce the odds of a specific person killing you, then another, then another until your odds of survival are over 50%.)
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Post by continuityofficer on Jun 23, 2016 6:34:36 GMT
>Press a finger to it, maybe it's a touchscreen or a sliding panel. You hope not. No matter what hight any of you may actually be behind all these layers of symbolism, none of you are taller then a door that was designed for you to walk through it. Since the screen is above the door, that means none of you are able to touch it. Thus, out of the hope that whoever made this thing has any design sense, you hope that it isn't a touch screen. Aleta: Use the sun to get some MAD TANS YO. You get extremely close to the sun. Astoundingly close. So close that the sun probably feels that your invading its personal space. This is ofcourse before to realize that whatever tan you could possibly get won't pass through these amazing sheilds of symbolic imagery and racial ambiguity. >Aleta:Check probabilities. Specifically, the probability of you being able to get out of this, alive, without killing anyone. Can you increase that probability? Then check the probability of being able to get out of this without anyone dying. Manipulate probabilities in any way you can. See if you can tear this thing apart at the edges. George Michael's got faith in you. You ignore everything that was just said entirly, even despite your newest responcibilities seeming religious thoughts about you. The premice is fauly. Despite your item being probably one of the best items to ever exist, and then also being a second pretty cool item, it does, like every other item, have a stupid amount of hidden details that stops it from having as much use as you may hope. Specifically, you can only change the probability of three things at any given time.
>Aleta:What happens if you remove a probability from a item? Say, if you pick up a 6-sided die and reduce all the roll probabilities to 0? Will it simply hover in midair? Ponder the possibility of flying dice bridges Continuing with the theme of faulty premices. Luck doesn't work like that. Luck can't make things that can't possibly happen otherwise happen, they can only effect the possibilities of things that can already happen. It is often an annoyance of yours that you lack complete omnipotence.
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Post by grubleafeater on Jun 23, 2016 6:55:52 GMT
>Aleta:What about repeatedly modifying the probability of dying within a specific period of time, like a day? Until that reaches over 50%, you should be able to bring it all the way to 0, right?
>Check whether you can increase or decrease the odds of everyone surviving this contest. That at least should be possible, right?
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Post by Con Air on Jun 23, 2016 13:38:03 GMT
Aleta: Eat fish.
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Post by Arashi500 on Jun 23, 2016 16:37:21 GMT
>Make a human stepladder to reach to the Battlestore.
>Someone proclaim "Activate battlestore." in hopes of voice activation.
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ominousscientist
Nipper Cadet
waiting for the day ill finish my stories
Posts: 74
Pronouns: [any]
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Post by ominousscientist on Jun 24, 2016 22:29:19 GMT
> Attempt to catapult someone on to the sign
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Post by continuityofficer on Jun 25, 2016 0:57:32 GMT
>Aleta:What about repeatedly modifying the probability of dying within a specific period of time, like a day? Until that reaches over 50%, you should be able to bring it all the way to 0, right? If this wasn't impossible, this would be very possible. You are not allowed to add filters such as specific times to your changing probability. You can chance how likely "X will do Y" or how likely that "Z will happen", but the 4th dimension (and also various other dimensions that aren't really represented by dimensions) are completely outside of Mauawards grasp. >Check whether you can increase or decrease the odds of everyone surviving this contest. That at least should be possible, right? Its getting pretty annoying explaining things that you already know to yourself, but strangly and suspiciously, everyone has a perfect 50% chance of surviving this contest as a whole. Even the guy that passed out from just looking at you and is currently being litterally tread on. Annoyingly, you are unable to change 50% chances. >Make a human stepladder to reach to the Battlestore. You suddenly realize that you could have probably just made a box or something using Steinbeck, but ignore that thought so that you can focus on the task at hand. However, despite your best effort, your hands don't seem to be effecting the screen. > Attempt to catapult someone on to the sign Despite the innefectiveness of your hands, you decide that maybe you just wern't toching it in the right place, and just maybe, if you catapault Eliot into the screen, it might work! >Someone proclaim "Activate battlestore." in hopes of voice activation.
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Post by grubleafeater on Jun 25, 2016 1:11:32 GMT
>How about reducing the chances of each of the opposing team members killing you, then? Alternately, can you link it to until a certain condition is met, such as until you say the a certain phrase?
>If you tweak a probability, then a probability linked to that, can you un-tweak the first without having to un-tweak the second?
Also, a quick explanation for earlier--the chance of a coin landing heads or tails is actually sorta slightly UNDER 50 because of the fact that there is always the slightest, absolutely most miniscule chance that something entirely different happens, such as it landing on it's edge, or someone deciding to catch it in midair, or the location it's at exploding before it lands.
>Check the probability of you ever being able to find a upgrade to your current items, then check the probability that it happens during this contest if such a probability exists. If possible, increase said probability to 100%.
>Examples of filters you CAN add to your probability searches?
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Post by Con Air on Jun 25, 2016 1:57:45 GMT
Aleta:Climb the pole and eat the fish.
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Post by continuityofficer on Jun 27, 2016 7:29:50 GMT
Aleta:Climb the pole and eat the fish. You would, but the scenery has changed for divercity reasons, thus eliminating both the fish and pole. Whitch frankly, kind of makes that a stupid idea. Since its impossible and all. >If you tweak a probability, then a probability linked to that, can you un-tweak the first without having to un-tweak the second? Your right on the money! but its only like... 5 cents, because your mostly wrong... Basically, aslong as you didn't NEED the first one to put you above 50% your good, otherwise the second is notched down all the way to 0% unless you undo it. >Check the probability of you ever being able to find a upgrade to your current items, then check the probability that it happens during this contest if such a probability exists. If possible, increase said probability to 100%. Although not directly based on your personality, Items are tied to a person's being, and upgrading as a person is the only way to upgrade an item. Thus, changing the chance of someone getting an upgraded item would be taking away their agency. You get taught this in primary school, and most people your age have already upgraded it one or twice by now. Its amazing that you have to reiterate this to yourself. >Examples of filters you CAN add to your probability searches? So that we can finally end this annoying Q&A, lets just give some examples. It has to be a specific action being done that is dependant on luck. You can't change the chance of what people will do, since that effects agency. So you CAN change the chance that a sword swing will hit or miss, you CAN'T change the chance that the person will swing the sword. It has to be specific, the larger the change, the closer things get to effecting agency. So you CAN change the chance that Person X will notice you as you sneak behind them, you CAN'T change the chance that anyone will notice you ever. Q&A Over!
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Post by Con Air on Jun 27, 2016 19:22:40 GMT
Aleta: ARGH too confusing, dropkick man in frustration
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Post by [Meme Friend] TheOddISee on Jun 28, 2016 6:31:27 GMT
Ok, this is just a realization I had about Steinbeck. Basically, Steinbeck can only create 2D objects. However, this means said 2D object is brought to the Third Dimension. 2D objects are infinitely thin, since 3D objects have a determined thickness. 2D objects are basically Invisible from the side because of this, and only the front and back can be seen, however 2D objects have no back: only a front. Therefore, Blue Diamond and his Harem should lack the ability to float, and or stand vertically. If they are sentient, however, the ability to stand let alone fly requires unimaginable strength. So Blue Diamond and co. are STRONG. But now to the juicier bits. Steinbeck is GODLIKE. Remember the infinite thinness I talked about before? This also means infinite SHARPNESS. So sharp, in fact Sarah's breast forms should be infinitely smooth when worn correctly, but could slice her like a hot knife through butter, so holding that sword would have sliced her fingers perfectly. This also means that Steinbeck creates 3D objects. This is the only way anything she draws doesn't disfigure her in anyway (Unless she drops Steinbeck which defeats the purpose.) Even paper has depth because you can see and touch the sides. Of course, this is where Agency comes in, but that doesn't mean this is all a waste of time though. Steinbeck can't harm Sarah, but this means Steinbeck creates 3D objects. Some might argue that this is 2.5D, but Ah, ah ,ah! Steinbeck creates 2D objects. 2.5D technically is impossible. Plus, a 2D glove was used to push Blue Diamond, so that glove should be able to dice him as well.
TLDR; Steinbeck is a paradox
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Post by continuityofficer on Jun 28, 2016 7:56:03 GMT
Ok, this is just a realization I had about Steinbeck. Basically, Steinbeck can only create 2D objects. However, this means said 2D object is brought to the Third Dimension. 2D objects are infinitely thin, since 3D objects have a determined thickness. 2D objects are basically Invisible from the side because of this, and only the front and back can be seen, however 2D objects have no back: only a front. Therefore, Blue Diamond and his Harem should lack the ability to float, and or stand vertically. If they are sentient, however, the ability to stand let alone fly requires unimaginable strength. So Blue Diamond and co. are STRONG. But now to the juicier bits. Steinbeck is GODLIKE. Remember the infinite thinness I talked about before? This also means infinite SHARPNESS. So sharp, in fact Sarah's breast forms should be infinitely smooth when worn correctly, but could slice her like a hot knife through butter, so holding that sword would have sliced her fingers perfectly. This also means that Steinbeck creates 3D objects. This is the only way anything she draws doesn't disfigure her in anyway (Unless she drops Steinbeck which defeats the purpose.) Even paper has depth because you can see and touch the sides. Of course, this is where Agency comes in, but that doesn't mean this is all a waste of time though. Steinbeck can't harm Sarah, but this means Steinbeck creates 3D objects. Some might argue that this is 2.5D, but Ah, ah ,ah! Steinbeck creates 2D objects. 2.5D technically is impossible. Plus, a 2D glove was used to push Blue Diamond, so that glove should be able to dice him as well. TLDR; Steinbeck is a paradox I think its important to know that Items are theoretically infinatly powerful things, that actually just have a billion and one rules defining what they can or can't do. I plan to go into what Items are pretty soon, but its important to note that theoretically, an Item could do anything if not for these rules constraining them (some universal like the agency rule, and some only for specific items). Steinbecks "2D" isn't really "2D" but its effectivly 2D to anyone's perception of the universe, and thus, thats what Sarah calls it. It acts like the object you make, but with one of its dimensions completely taken away. This is ofcourse only acheivable due to an Items potencially infinate power. Things can still float because they where created as floating objects. Sarah isn't cut, because the object she made wasn't supposed to be able to cut her there. The point of Items from the begining is that they are crazy stupid powerful, but have rules making them weaker. This is true on a grander scale outside of what the Item appears to be able to do aswell.
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Post by [Meme Friend] TheOddISee on Jun 28, 2016 9:10:48 GMT
Ok I think I understand. Just wanted to spew my knowledge of dimensions
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Post by ForumUsername(Forgot password) on Jun 28, 2016 10:57:57 GMT
>Select "Help"
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Post by grubleafeater on Jun 28, 2016 22:53:36 GMT
What if there was a item which had the specific power to negate rules on other items by imposing other rules temporarily? Just a idea.
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Post by continuityofficer on Jun 29, 2016 9:53:25 GMT
What if there was a item which had the specific power to negate rules on other items by imposing other rules temporarily? Just a idea. Entirly possible, although its not something I plan to explore explicidly in this adventure. I think its a little boring to have a power that only works with other powers (unless maybe that could be worked into a character arc), and its funner to have a power that simply works better with one. Synergies are fun to discover and promote exploration.
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Post by continuityofficer on Jun 29, 2016 10:15:01 GMT
Aleta: ARGH too confusing, dropkick man in frustration Firstly, you can not dropkick a man out of confusion, since the scenery changed again, and it seems that everyone is a woman. Secondly, you are not an idiot and personally understand your item perfectly. Duly, you lack the nessesary confusion to "dropkick" in the first place
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Post by [Meme Friend] TheOddISee on Jun 29, 2016 16:51:52 GMT
>Purchase food and drink
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Post by Con Air on Jun 29, 2016 17:49:28 GMT
Aleta: Ride rapidly moving Egyptian head like a mechanical bull.
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Post by continuityofficer on Jul 1, 2016 13:00:49 GMT
Hay guys, i'm going to be Frank (not the person though)
I'm super busy at the moment, so I'm going to take a short hiatis. I'll still be around the forums and junk, but for atleast a week probably, dont feel strange that I haven't updated.
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Post by continuityofficer on Jul 7, 2016 10:37:20 GMT
This mess of a room quickly becomes a "Mess Hall" (Continuing the "mess" theme and thus becoming an incredobly well constructed joke), as the you with one missing apendage, and the girl you with one too many apendages, eat as much as one of their blue notes each will buy them The girl with extremely close to average apendages is left without food, mainly since attempts to try and get the food out of the door result in their destruction. None the less, she feels a little betrayed by the other two. Aleta: Ride rapidly moving Egyptian head like a mechanical bull. You don't seem to be getting the joke. Attempts to interact with things without their concent makes them dissapear and be replaced. There's probably a life lesson in that somewhere, although you don't really care to find it.
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Post by heyitskane on Jul 7, 2016 21:15:48 GMT
>Have a conversation with John F Kennedy
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Post by Con Air on Jul 7, 2016 22:11:09 GMT
Aleta: Talk to the girls
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Post by continuityofficer on Jul 8, 2016 12:02:07 GMT
Kaira: Holy shit, I don't care what you think!..
Aleta: I'm leaving
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