Post by eternaleagle on Jul 9, 2016 22:19:33 GMT
Hello friends!
Here's my first fan adventure that I'll be making. It's called "Blobworld", a fan adventure where five blob-like entities work together to get out of a dungeon!
Place your suggestions here! C:
A lonely blob sits in a white room. Around him are four doors, and it also appears he is currently in a dungeon-esque room. It doesn’t seem like he’ll be getting out of this room anytime soon either. This blob doesn’t even have a name! But we will fix that for him.
What will the name of this blob be?
> Enter name.
Well, this would have been a GOOD name, if it wasn’t going to spell out “USELESS”, had the naming box allowed it by giving you the liberty of another letter.
He doesn't look pleased, all the same.
> Try again.
There we go! Now was that so hard?
> Blobby: Ponder how you got here.
You’re not particularly sure how you are here at the moment, but it is reason enough for an adventure! Before we do that however, we need to go over your STATS.
> Stats? What stats?
(second card for the sake of being unique. )
Why, the STATS in your CHARACTER CARD, silly! Seems you’ve just now noticed it. Anyway, I’ll explain the CHARACTER CARD for you.
The CHARACTER CARD explains your most BASIC RPG ELEMENTS. HP being HIT POINTS, how much DAMAGE you can take before you are defeated. Of course, if your HP reaches ZERO, you’re DEFEATED. But we already knew that. MP is MANA POINTS or MAGIC POINTS, how much MAGIC you can do before that is depleted. LEVEL is your CURRENT LEVEL, obviously.
Higher LEVEL, higher STATS.
ATTACK (ATK for short) is how much DAMAGE YOU DO during a turn. DEFENSE (DEF) is how much DAMAGE YOU RECEIVE during an enemy’s turn. INTELLIGENCE (INTEL) is mostly how skilled you are at DODGING ATTACKS and USING WEAPONS.
SPEED is how FAST you are, and this will be pertinent when wondering if you or your opponent GOES FIRST in engaging a battle. If you and our opponent’s speed is EQUAL, then a simple COIN FLIP will be issued. HEADS: You go first. TAILS: The opponent goes first.
*
It seems your PARTY will consist of five, including you and four others.
Now that we have everything covered, what will you do?
* (Coin flips will be legitimate and unbiased. Source of coin flip will be here.)
What will the name of this blob be?
> Enter name.
Well, this would have been a GOOD name, if it wasn’t going to spell out “USELESS”, had the naming box allowed it by giving you the liberty of another letter.
He doesn't look pleased, all the same.
> Try again.
There we go! Now was that so hard?
> Blobby: Ponder how you got here.
You’re not particularly sure how you are here at the moment, but it is reason enough for an adventure! Before we do that however, we need to go over your STATS.
> Stats? What stats?
(second card for the sake of being unique. )
Why, the STATS in your CHARACTER CARD, silly! Seems you’ve just now noticed it. Anyway, I’ll explain the CHARACTER CARD for you.
The CHARACTER CARD explains your most BASIC RPG ELEMENTS. HP being HIT POINTS, how much DAMAGE you can take before you are defeated. Of course, if your HP reaches ZERO, you’re DEFEATED. But we already knew that. MP is MANA POINTS or MAGIC POINTS, how much MAGIC you can do before that is depleted. LEVEL is your CURRENT LEVEL, obviously.
Higher LEVEL, higher STATS.
ATTACK (ATK for short) is how much DAMAGE YOU DO during a turn. DEFENSE (DEF) is how much DAMAGE YOU RECEIVE during an enemy’s turn. INTELLIGENCE (INTEL) is mostly how skilled you are at DODGING ATTACKS and USING WEAPONS.
SPEED is how FAST you are, and this will be pertinent when wondering if you or your opponent GOES FIRST in engaging a battle. If you and our opponent’s speed is EQUAL, then a simple COIN FLIP will be issued. HEADS: You go first. TAILS: The opponent goes first.
*
It seems your PARTY will consist of five, including you and four others.
Now that we have everything covered, what will you do?
* (Coin flips will be legitimate and unbiased. Source of coin flip will be here.)