>A Super hard adventure where characters die repeatedly to some strange force in a mysterious world, with a focus on character creation and Rouge Lite like progression through slowly upgrading your souroundings
You were once a knight loyal to the rulers of Ametta, but the cruelty and violence of its monarchs lead to you abandoning your post and joining the ranks of rebellion, fighting in war against your former superiors.
The last thing you can remember was dueling with a once-comrade of yours in a skirmish. As you fought, an otherworldly scream pieced the sounds of clashing arms as your vision faded to black.
You wake up underneath a white tree in what appears to be a small meadow. While you can see a short distance around you, everything else seems to be draped in a mysterious darkness. Some small items lie around the base of the tree, at your feet. You currently only have some simple wool clothing and your sword, sheathed in a green scabbard.
"How far after the post apocalypse does it start being "normal" again? 400 years after the bombs drop in Fallout, is the US of A back? has the world miraculously returned to its original state, or is it still the "post apocalypse"? Can it ever be anything else if it is perpetually technically true?"
First, you pick up the item to your left, which is lying in the white roots of the tree.
It seems to be a Amettan Military Backpack, similar to the one you had used during your service to your former kingdom. Unlike yours, however, it looks brand new; the untarnished metal buckle still showing a sigil that had once been a symbol of Ametta.
Inside, strangely, are a green pyramid and three teal spheres, whatever that could mean.
You put all of them back into the backpack, and decide to wear it to store anything else you might find.
>Climb tree to get a better look at your surroundings
You nimbly climb the tree to scout the area surrounding the grove.
To the south lies an expanse of darkness; its pure pitch colour makes you question if anything is hidden underneath it or if it is actually just a vast void. Some small islands of existence pierce it in places, and in the far distance a larger island looms.
To the east lies a only the imprints of far larger islands an even farther distance away.
More vibrant and of note is the view to the north; smaller islands break the distance between some actual structures on rocky out croppings, including a bright lighthouse piercing the darkness.
The west in similar to the east; the shadows of terrain peak out of the desolation.
You were in a skirmish, and while you have your sword, your armor is gone. Are you wounded at all right now? Were you wounded in the skirmish before blacking out?
After collecting all of the flowers, you sit down to pick at them while you think about your situation.
If feels like only minutes ago you were in the middle of combat, yet you look as if those feelings were distant memories. The armor you were wearing has seemingly disappeared without a trace left, and the places where you were wounded look like they had never been touched by enemy steel.