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Post by Neptz on May 28, 2016 4:31:16 GMT
So wait, they are going to create all the episodes first before releasing it? What's the point of a episodic release, then? To build hype?
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Post by alleywaycreeper on May 28, 2016 12:21:09 GMT
So wait, they are going to create all the episodes first before releasing it? What's the point of a episodic release, then? To build hype? That and to keep us occupied while we wait for the epilogue.
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Post by mementovivere on May 30, 2016 19:58:13 GMT
So wait, they are going to create all the episodes first before releasing it? What's the point of a episodic release, then? To build hype? I haven't seen anything to suggest that that will be the case...? My assumption has always been that they will be releasing episodes more or less as they complete them--but that future episodes would hopefully take much less time to produce than the first one, since future episodes would just be building off of the existing game engine and art assets.
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thedude3445
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Post by thedude3445 on May 30, 2016 20:13:48 GMT
Probably a Broken Age situation where they are hoping that the early episodes will help fund the later episodes (though that situation was a little skeevy). I sure hope each episode will be longer than the typical adventure game episode, but even if each one is only 2 or 3 hours long it'll still be fun. I'm sure they'll all have a bunch of hidden extras too.
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Post by BlackholeOU on May 31, 2016 15:03:59 GMT
I haven't been following this thread really, but have people seen this yet? (Indeed, speaking of Broken Age...)
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lyla
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Post by lyla on May 31, 2016 15:17:50 GMT
I saw it about a hour ago. It's... I'm not sure if it's good or bad news, just some neutral news I guess. It kinda broke my already flimsy excitement with all those "probably", though.
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Post by Arashi500 on May 31, 2016 18:08:39 GMT
I haven't been following this thread really, but have people seen this yet? (Indeed, speaking of Broken Age...) That's a good read, there. I really do hope we get a Tell All at some point (even though we almost certainly never will.)
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Post by sasuke on Jun 2, 2016 0:13:40 GMT
i figured there was no way they could have not run out of money by now. admirable he's still trying to fund it out of pocket tho. im kinda worried tho, like do they really have enough money to do that? i know merch sales must be way down?
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Post by RhetoricalKamikaze on Jun 3, 2016 11:13:48 GMT
i figured there was no way they could have not run out of money by now. admirable he's still trying to fund it out of pocket tho. im kinda worried tho, like do they really have enough money to do that? i know merch sales must be way down? Unfortunately, he sunk so much time into the game that he paused the comic too much, truncated the ending which took a ton of wind out of the IP's sails, and delivered a non-satisfying ending. In essence, he didn't do his core product justice which hurt his base income. I mean, he's one guy, so yeah, but.
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thedude3445
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Post by thedude3445 on Jun 6, 2016 8:15:08 GMT
Oh, that news dampens the excitement a little bit. It makes all of the bad PR a lot more understandable, but... dang if there isn't going to be a documentary about the development of this game and all the drama surrounding it one day.
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thecrystalship
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Post by thecrystalship on Jun 8, 2016 20:23:30 GMT
Comparing it to Broken Age, holy shit.
Okay number 1, there's no way I'm actually going to play and enjoy this game, as opposed to just watching a (relatively short) LP. Number 2, there's no way the rest of the episodes are actually going to be released.
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Post by Gab on Jun 8, 2016 20:31:28 GMT
Well, I'm not worried. It's always good to hear the team's working hard, and I remain serenely excited for the game. I'm looking to try lp'ing it even.
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thedude3445
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Post by thedude3445 on Jun 9, 2016 4:11:13 GMT
Comparing it to Broken Age, holy shit. Okay number 1, there's no way I'm actually going to play and enjoy this game, as opposed to just watching a (relatively short) LP. Number 2, there's no way the rest of the episodes are actually going to be released. No....... don't do that. Let's Plays aren't meant to be a free way for people to experience games. It's fine to watch a Let's Play to see if a game is interesting or to listen/watch the commentary or things like that, but doing a Let's Play for a (presumably) linear narrative-based game is just lame. You might not enjoy adventure games that much but still.
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dldracorex
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Post by dldracorex on Jun 9, 2016 4:56:56 GMT
Comparing it to Broken Age, holy shit. Okay number 1, there's no way I'm actually going to play and enjoy this game, as opposed to just watching a (relatively short) LP. Number 2, there's no way the rest of the episodes are actually going to be released. The other episodes certainly will not be released if everyone just watches let's plays.
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Post by alleywaycreeper on Jun 9, 2016 5:29:22 GMT
I got it after all the drama around the release had long since died down, but I thought Broken Age was good. I think its biggest issue was that the second part felt far more rushed than the first, but even so I thoroughly enjoyed it.
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thedude3445
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Post by thedude3445 on Jun 11, 2016 5:05:30 GMT
www.reddit.com/r/IAmA/comments/4mzern/i_am_ryan_north_author_and_cartoonist_and_i_one/d3zi0u7AMA with Ryan North. He talks about the creative process with Andrew Hussie and the extent they worked together. It doesn't seem like Ryan North is involved with the game at this point, but he was involved with the original story planning and development. But he reassures that the game is gonna be good, and I trust him on that. https://www.reddit.com/r/homestuck/comments/4nhfdm/interview_with_lead_writer_for_hiveswap_cohen/ New interview with the lead writer for Hiveswap. Info learned from this (I didn't listen to all of it, but there are some handy notes in the comments): 1) Hussie is not actually writing the game, or at least most of it, because there are writers hired to do it. This is fine, though I don't know if they'll be able to capture Hussie's voice as perfectly as we might hope. 2) I had already written it off, but it seems that the games are NOT linear story-wise! You have choices to make, and those choices will affect you later in the game, and even in future episodes. 3) The game has a LOT of writing in it. 4) The sequel game, which is apparently still going to come out, is called HAUNTSWITCH and stars the Troll Dammek, trapped on Earth in November 1994 (coincidentally my month of birth). There's probably more info to be learned, but this is the big stuff.
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Post by alleywaycreeper on Jun 11, 2016 5:28:37 GMT
www.reddit.com/r/IAmA/comments/4mzern/i_am_ryan_north_author_and_cartoonist_and_i_one/d3zi0u7AMA with Ryan North. He talks about the creative process with Andrew Hussie and the extent they worked together. It doesn't seem like Ryan North is involved with the game at this point, but he was involved with the original story planning and development. But he reassures that the game is gonna be good, and I trust him on that. https://www.reddit.com/r/homestuck/comments/4nhfdm/interview_with_lead_writer_for_hiveswap_cohen/ New interview with the lead writer for Hiveswap. Info learned from this (I didn't listen to all of it, but there are some handy notes in the comments): 1) Hussie is not actually writing the game, or at least most of it, because there are writers hired to do it. This is fine, though I don't know if they'll be able to capture Hussie's voice as perfectly as we might hope. 2) I had already written it off, but it seems that the games are NOT linear story-wise! You have choices to make, and those choices will affect you later in the game, and even in future episodes. 3) The game has a LOT of writing in it. 4) The sequel game, which is apparently still going to come out, is called HAUNTSWITCH and stars the Troll Dammek, trapped on Earth in November 1994 (coincidentally my month of birth). There's probably more info to be learned, but this is the big stuff. I'm still a little confused. Is it that the game is multiple episodes long and at least one episode will focus on the human and at least one will focus on the troll or will there be multiple games or will there be multiple games that are multiple episodes or is all that just stuff we don't know yet?
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dldracorex
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Post by dldracorex on Jun 11, 2016 5:48:08 GMT
www.reddit.com/r/IAmA/comments/4mzern/i_am_ryan_north_author_and_cartoonist_and_i_one/d3zi0u7AMA with Ryan North. He talks about the creative process with Andrew Hussie and the extent they worked together. It doesn't seem like Ryan North is involved with the game at this point, but he was involved with the original story planning and development. But he reassures that the game is gonna be good, and I trust him on that. https://www.reddit.com/r/homestuck/comments/4nhfdm/interview_with_lead_writer_for_hiveswap_cohen/ New interview with the lead writer for Hiveswap. Info learned from this (I didn't listen to all of it, but there are some handy notes in the comments): 1) Hussie is not actually writing the game, or at least most of it, because there are writers hired to do it. This is fine, though I don't know if they'll be able to capture Hussie's voice as perfectly as we might hope. 2) I had already written it off, but it seems that the games are NOT linear story-wise! You have choices to make, and those choices will affect you later in the game, and even in future episodes. 3) The game has a LOT of writing in it. 4) The sequel game, which is apparently still going to come out, is called HAUNTSWITCH and stars the Troll Dammek, trapped on Earth in November 1994 (coincidentally my month of birth). There's probably more info to be learned, but this is the big stuff. I'm still a little confused. Is it that the game is multiple episodes long and at least one episode will focus on the human and at least one will focus on the troll or will there be multiple games or will there be multiple games that are multiple episodes or is all that just stuff we don't know yet? To my understanding, there will be two games, at least, Hiveswap and Hauntswitch. Each game will be multiple episodes long. Hiveswap will focus on Joey on Alternia, and Hautnswitch will focus on Dammek on Earth.
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Post by Neptz on Jun 11, 2016 6:48:52 GMT
Isn't it supposed to be Houseswitch though.
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Deleted
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Post by Deleted on Jun 11, 2016 11:26:57 GMT
Hussie is not actually writing the game, or at least most of it, because there are writers hired to do it. /thread Okay not really, but still. You have choices to make, and those choices will affect you later in the game, and even in future episodes. After lines like this one i always remember the telltale series which always boast about non-linearity while loading and then give you only one choice that affects, like, one scene in epilogue or something. On the other hand, Undertale.
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Post by Gab on Jun 11, 2016 16:35:13 GMT
After lines like this one i always remember the telltale series which always boast about non-linearity while loading and then give you only one choice that affects, like, one scene in epilogue or something. On the other hand, Undertale. I didn't watch the interview (2 hours??) so maybe I don't have all the information exactly correct, but that's fine. I'll just find out when I play it for myself. ;3 Anyway, I'm thinking the game will be linear for the most part, but what I'm hoping for is character dialogue to change. In particular I imagine the troll twitter and all of that will play into this system as well. That's about as much "branching path" as I really need in a game like this, and is already probably more than I can handle because I like to be able to read ALL the dialogue, so missing out on some options is going to kill me and force me to reset, which will be doubly confounding because I've never played an episodic game before and I don't know how that's going to work. On the other hand, if there are some small choices you can make along the way that can save a character's life or get one to hate you, that would be interesting too. Still not very big things, like I'm not expecting this to come along and change the nature of the finale or whatever, but still something fun. I think that's about as much as I'm comfortable hoping for. And really, much more than that might be too much. Isn't it supposed to be Houseswitch though. Nope. Actually, Hauntswitch was dropped as the name of the town Joey and Jude lived in in some piece of media some time back, but it wasn't confirmed if that would be the name of the companion game until now. Makes me wonder if the community Joey winds up in will be called Hiveswap. Which would be kind of on-the-nose. And that's amusing.
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thedude3445
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Post by thedude3445 on Jun 11, 2016 17:21:14 GMT
Hussie is not actually writing the game, or at least most of it, because there are writers hired to do it. /thread Okay not really, but still. You have choices to make, and those choices will affect you later in the game, and even in future episodes. After lines like this one i always remember the telltale series which always boast about non-linearity while loading and then give you only one choice that affects, like, one scene in epilogue or something. On the other hand, Undertale. Yeah I'm not sure about the writing part; Namco High ended up disastrously when Hussie delegated it to other people, but then again that was a side-project featuring obscure IPs that Hussie almost certainly didn't really care about, much less the company that made the game in the first place lol. And remember that he and Ryan North did plot out the entire game; Hussie's penchant for tight-nit plotting is one of the best parts of MSPA and I expect no less from this game. As for choices, I have never fully played a Telltale game so IDK about that, but the Mass Effect trilogy did a great job of subtle choice carryovers across the plot.... until the end of Mass Effect 3, where it gave you three choices for three endings, and all the other hundreds of choices you made in the three games were rendered essentially null because of it. Most Visual Novels also don't do anything really very subtle choice-wise either, and they mostly railroad you off to Good Bad Neutral endings in different "routes". But considering Undertale had fantastic use of subtleties in choice, I expect that Hiveswap will not be too far off from that, though it almost certainly won't try to do an epic-scale meta-narrative like that game did.
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Post by Gab on Jul 4, 2016 17:49:57 GMT
Maybe this isn't quite bump worthy, I hope you don't mind. Just some thoughts I wanted to share.
So, I didn't really follow the Mighty No. 9 train. Heard some scary things, but didn't really take it to heart until I just now watched an interview about the game coming from one of its backers. Basically, his consensus was "it's okay, but not worth what it took to develop" and it wasn't until I saw him hit a lot of the same notes I've seen around here, lack of communication, numerous delays, that sort of thing, that I really am starting to fear for Hiveswap's reception.
Even as I've tried to be as patient and understanding as possible, trying to defend the silence from the developers and show sympathy for the troubles of game development, plus the crap hands they've been dealt, I still set my bar kind of low for the game. I mean, coming off of Homestuck, this big sweeping tale about multiverses and galactic frogs, I knew it was going to take some tempering of expectations so I don't wind up disappointed that the story of the game would be comparatively "normal" and much smaller in scale. As it is, I still think Hiveswap will "only" be a good point and click. It's a genre I've never really participated in the fandom of, so I have no idea how big its waves could possibly be when it finally launches. And the mounting number of angry voices might decide it isn't good enough.
I used to think, and really still do, that the overall population of people that are really just fed up with waiting and will never buy it is actually pretty small overall. But at least most people who backed the game will probably still play it. But I guess now it's sinking in that unless the writing is really THAT great and wins people over almost immediately, or there's something about the gameplay that's really good, I'm starting to worry that too many people will end up disappointed in the game, and that will be the final nail in the coffin.
Maybe I'm just a little nervous. God, I really really hope that doesn't happen, after everything else. And for the most part, I have the utmost faith in What Pumpkin and the development team. But it'd be heartbreaking if their biggest venture ended up flopping that badly.
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Post by anonuntilspoken on Jul 20, 2016 23:53:18 GMT
I mean fucking seriously its been 4 fucking years since the kickstarter was fulfilled and we got 1 trailer some screenshots and some gifs but no more info. I dont think its gonna happen but i hope it does if you guys have any more info plz tell me or just give your opinion
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Post by staircaseofkneecaps on Jul 20, 2016 23:56:43 GMT
Jesus it's been 4 years!? I don't really know how to react beyond that, 4 years holy fuck.
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